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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. And that’s where Unity wins.

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The #1 Skill Every Game Developer NEEDS To Have

Awesome Tuts

I laugh every time I see a dumb comment like this because I know it comes from software devs who have no idea how game development works. So it’s safe to say this is not the most important thing every game dev needs to know. Another valuable advice is “know how the game engine breathes.” This one is actually important.

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[Share] 2D Post-Processing & Lighting Framework

Cocos

Add and Write Script Write the corresponding post-processing script to control material parameters, perform multiple graphic processing, and expose relevant properties. The technology is not complicated, but the number of points is more or less limited, and debugging is also troublesome. I tested it with an image.

Render 52
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Leveraging PocoDriver for Game Test Automation

iXie gaming

Leveraging PocoDriver for Game Test Automation: PocoDriver is an open-source cross-engine UI automation framework which supports Unity, Unreal, cocos2dx-, Android native APP, iOS native APP, and other game engines SDK. Create a GameObject component named ‘POCODRIVER’ in the start scene of the Unity game.

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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Export: Fix missing "debug"/"release" export presets feature tags ( GH-71274 ). Rendering: Only disable depth writing in opaque pipelines ( GH-71124 ). Editor: Fix Tab key usage in EditorSpinSlider (and hence inpector) ( GH-71271 ). GDScript: Fix getting type from PropertyInfo for Variant arguments ( GH-70644 ).

Beta 110
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Godot Showcase - Friday Night Funkin' VR developer talks about his experience

Mircosoft Game Dev

Do you have prior experience with other game engines? All my life I've wanted to make video games, so I've dabbled in quite a few game engines, but most things I tried to make as a kid didn't get finished. I started trying to make complete game projects in high school with Unity, but I became frustrated using it.

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Godot Showcase - Little Red Dog Games talk about their experience

Mircosoft Game Dev

Do you have prior experience with other game engines? We've worked with other engines and frameworks before, but we stumbled upon Godot while actively looking for new game engines to try out with strong Linux support in 2015. You can check it out on Steam. How did you discover Godot? When did you start using it?

Engine 52