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Developer Shares Building Fabrics, Ropes, And Soft Bodies

Cocos

A dev, Night by Night 00, shared his work on building warpable and wearable materials for games. Though not fully complete, the demos already show a lot of progress, and the developer is selling their findings on the Cocos store for Chinese developers. So I researched the code and prepared to port it to Cocos.

Build 98
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET NET 6 build (C#, GDScript, GDExtension). specifically.

Beta 99
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Devs object to Indian government lumping video games in with gambling

GamesIndustry.biz

A group of 44 Indian game developers and esports companies are objecting to a government plan that would combine traditional video games and real-money gambling games into the same regulatory category, a move that say inappropriate meshes two entirely separate industries.

Esports 98
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

OBJ mesh import now supports vertex colors as exported by Blender ( GH-71033 ). Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications. The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET

Beta 108
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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

Rendering: Fix AABB errors on meshes with bones on multiple surfaces ( GH-65035 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET Rendering: Use circular fade instead of linear fade for distance fade ( GH-50294 ). NET 6 build (C#, GDScript, GDExtension).

Beta 95
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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

It is developed by Chasing Carrots using Godot 4.0 Import: Avoid nested skeletons, and handle skinned meshes with children ( GH-72158 ). Downloads The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET beta, and you can wishlist it on Steam. Requires.NET SDK 6.0

Beta 106
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET NET 6 build (C#, GDScript, GDExtension). specifically.

Beta 75