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Jussi Kemppainen is exploring AI-assisted game development with Echoes of Somewhere

PreMortem.Games

With the discussions over the use of AI in game development raging on, Jussi-Petteri Kemppainen , Lead VFX Artist at Mainframe Industries and founder of Dinosaurs Are Better , spends his spare time to see what all the fuss really is about. are answered in his regularly updated dev blog. With his free, experimental 2.5D

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The key to future employment in games dev is diversifying your skill set

Game Developer

Game design professor Jeremy Bond shares how to prepare your students for the uncertain game industry future.

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Game devs talk design methods, system mechanics in design summit

Game Developer

For anyone with an interest in game design, Polaris' developer summit has different articles covering various aspects of design development.

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12 Simple Ways To Get Better At Game Development

DameDev.tv

Do you ever wonder how you can get better at game development? If so, keep reading for some great tips and watch the Livecast for all 12 ways to get better at game development. He's done it all, from Game Designer, Producer, Creative Director and Executive Producer to GameDev.tv's

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EA rejection of Alice sequel marks end of American McGee’s game dev career

Game Developer

With his Alice: Asylum pitch rejected by Electronic Arts, game designer American McGee is leaving the game industry entirely behind.

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3 Signs It’s Time to Quit Working a Board Game Design Idea

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. If you don’t consistently work to improve, you won’t make the game you want to make. Note that when I say “quit”, I don’t mean “quit board game design.”

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How To Know When to Pivot on Your Board Game Design

Brand Game Development

A couple of months ago, I asked the readers of this blog to send in answers to the question “ what confuses you most about board game development ?” ” I got a lot of responses, and two of them were about knowing when to pivot during a game design project. Need help on your board game?