When it comes to copy writing (for press and pitches) forget the fluff and start to BLUF
PreMortem.Games
FEBRUARY 19, 2024
This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail. Rami Ismail Click away in seconds Working in games is a communication minefield: multidisciplinary communications, both internal and external, with the purpose of alignment or selling ideas.
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