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2023 was the year of creepy fishing adventure Dredge by Black Salt Games

PreMortem.Games

One of the biggest breakout hits of 2023 was the haunting fishing adventure Dredge by New Zealand-based indie developer Black Salt Games. Much to the delight (and surprise) of the four-person crew, their debut game sold 100.000 copies in the first 24 hours after launch, smashing the goal for the whole year.

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A Beginner’s Guide to Multiplayer Game Development

iXie gaming

The gaming world has evolved significantly in recent times. Multiplayer games have taken center stage by allowing players to play with or against other gamers and friends across the globe. As a result, multiplayer games have revolutionized modern gaming, from human vs. computer to human vs. human interaction.

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

For some, the idea of developing a game alone is daunting. Sadly, the reality of the business showed me that the type of games that pay the rent weren’t the type of experiences I wanted to create”, he says. After a five-year hiatus from game development, he returned as a solo developer to create his debut game Repunk.

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Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

The debut game Dredge from New Zealand-based indie studio Black Salt Games oozes atmosphere and manages to combine multiple genres into one haunting adventure. Also, it makes working on the game extra interesting, because we’re trying to create a unique mixture of components that players haven’t seen before.

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Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

The debut game Dredge from New Zealand-based indie studio Black Salt Games oozes atmosphere and manages to combine multiple genres into one haunting adventure. Also, it makes working on the game extra interesting, because we’re trying to create a unique mixture of components that players haven’t seen before.

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GenoTerra - The finished prototype.

Mnenad

Prototype is ready! But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*). As you might know, and I repeatedly keep saying, this game forms the practical part of my Master thesis. Master in Integrative Design.

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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

When Jonathan Barbosa Dijkstra lost his job, just before the pandemic hit, he decided to give his dream of making a game by himself a proper go. But going through 3 years of development by himself has made him realize that solo is not really for him. “I Why did you become a solo developer? “I And the biggest pitfalls?

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