article thumbnail

Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

All Godot contributors are delighted to release our latest milestone today, Godot 3.4 , after more than 6 months of development! While most development focus is on our upcoming Godot 4.0 x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience.

UX 52
article thumbnail

Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. Understanding the difference between the two is vital if you are an aspiring game developer, a passionate gamer, or you are considering hiring a game development company to develop an immersive video game.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

It specializes in game development. . Specialties: – Game Development, Motion Capture, Art Outsourcing, 3D Animation, 2D Animation, VR, Concept Art, and Co-Development. Specialties: – Tech and Art Outsourcing, Game Development, and Game Training. Winking Corporation. Nuare Studio.

Art 52
article thumbnail

“Put that planet to the left!”

Played with Fire

So today we’re going to talk about UX (user experience) in virtual reality games and tell you about the most interesting solutions we used in our game Stargaze! Good UX practices for VR. That’s why we gathered all the best UX practices we know, all based on the example of Stargaze. Stargaze – cosmic VR game.

UX 52
article thumbnail

Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Black Pellet , an upcoming claymation-style Western adventure by Raisel Edwards , which is being developed with Godot 4.0. See this demonstration made by MewPurPur : Improved ColorPicker UX ( GH-62910 ). GUI: Improve ColorPicker UX ( GH-62910 ). Major changes.

Beta 52
article thumbnail

Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Black Pellet , an upcoming claymation-style Western adventure by Raisel Edwards , which is being developed with Godot 4.0. See this demonstration made by MewPurPur : Improved ColorPicker UX ( GH-62910 ). GUI: Improve ColorPicker UX ( GH-62910 ). Major changes.

Beta 52
article thumbnail

Ask a Game Dev - Untitled Article

Ask a Game Dev

Keeps a high level view of the game’s content and systems to make decisions to direct the different design subteams during development towards the ultimate goal. Texture Artist : 3D wire frames need skins that make them look right in various lighting situations. Production Producer : Sometimes also known as development director.