article thumbnail

Game art vs game design: What is the difference?

Logic Simplified

Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. UI/UX artist A UI/UX artist creates the visual aspects of a game’s user interface, menus, icons and other interactive components.

article thumbnail

The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

Another specialty of Nuare Studio is 2D art, 3D high and low poly modeling, texturing, and VFX. In addition, Keywords Studio offers UI/UX design, visual effects, animation, and more. Apart from providing top-notch gaming assets for different genres, the studio also specializes in UI/UX, 2D, and 3D graphics, as well as animation.

Art 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Ask a Game Dev - Untitled Article

Ask a Game Dev

Texture Artist : 3D wire frames need skins that make them look right in various lighting situations. Environment Artist : Models, textures, and places the stuff in the game levels. UI/UX Designer : Puts things where you expect them to be, so you don’t have to get annoyed trying to make it do what you want.

article thumbnail

Godot core budget meeting report #1

Mircosoft Game Dev

Hiring a generalist contributor for editor UX and web dev. Hiring Matias Goldberg to help him create GPU-based texture compressors. One of the main problems we have in Godot is the time it takes to import textures. we want to move our texture compressors to GPU using compute shaders. To work around this, for Godot 4.0,

Texture 52
article thumbnail

Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). GLES3: Allow repeat flag in viewport textures ( GH-34008 ).

Beta 52
article thumbnail

Dev snapshot: Godot 3.2.2 beta 1

Mircosoft Game Dev

Files: Improve UX of drive letters ( GH-36639 ). GLES2/GLES3: Add support for OpenGL external textures ( GH-36342 ). GLES2/GLES3: Reset texture flags after radiance map generation ( GH-37815 ). Files: Allow specify unpack location when loading a.pck ( GH-35261 ). GLES2: Add 2D batch rendering across items ( GH-37349 ).

Beta 52
article thumbnail

Game Sound and Visual Effects Testing: A Complete Guide

iXie gaming

Graphics quality – Assess the overall quality of models, graphics, and textures. UI/UX testing – Assess the user interface to ensure its responsive and intuitive. Performance testing – Test the game’s sound and visual effects performance on multiple hardware configurations.

Bug 52