Remove Editing Remove Engine Remove Polygon Remove Shaders
article thumbnail

Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

Every beta release so far has included a lot of fixes in one or more key areas, and the next major version of the engine starts to finally look complete. We previously removed *_degrees properties from 2D and 3D objects in favor of making editing degrees easier in the Inspector. GH-59810 ). This release is built from commit d0398f62f.

Beta 101
article thumbnail

Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

Every beta release so far has included a lot of fixes in one or more key areas, and the next major version of the engine starts to finally look complete. We previously removed *_degrees properties from 2D and 3D objects in favor of making editing degrees easier in the Inspector. GH-59810 ). This release is built from commit d0398f62f.

Beta 78
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Godot 1.1 beta1 is out!

Mircosoft Game Dev

Visual Shader Editor (Edit shaders connecting nodes). Largely rewritten 2D engine, with support for: Shaders (Visual and Code). 2D Shadows with Polygonal Occluders. Back-Buffer compositing for shaders that read from screen (allows all sorts of post-processing effects). 2D Materials. 2D Normal Mapping.

Polygon 52
article thumbnail

Godot 1.1 is out!

Mircosoft Game Dev

Brand new 2D engine and more! This release brings a completely new 2D engine and more features (feature list below). At this point Godot is one of the most advanced 2D engines out there. Visual Shader Editor (Edit shaders connecting nodes). 2D Shadows with Polygonal Occluders. Check out (and share!)

Polygon 52
article thumbnail

Maintenance release: Godot 3.3.1

Mircosoft Game Dev

Batching: Fix light pass modulate , a potential crash, polygon rotation from vertex shader, and 2D skinning with unrigged polygons ( GH-48151 , GH-48125 , GH-48457 , GH-48647 )). Editor: Fix race condition in font preview generation which could lock the editor on first edit ( GH-48308 ). please file an issue on GitHub.

Polygon 52
article thumbnail

Release candidate: Godot 3.3.1 RC 2

Mircosoft Game Dev

Batching: Fix light pass modulate , a potential crash, polygon rotation from vertex shader, and 2D skinning with unrigged polygons ( GH-48151 , GH-48125 , GH-48457 , GH-48647 )). Editor: Fix race condition in font preview generation which could lock the editor on first edit ( GH-48308 ). no longer works in 3.3.1

Polygon 52
article thumbnail

Godot 3.5: Can't stop won't stop

Mircosoft Game Dev

Donations and corporate grants play a vital role in enabling us to develop Godot at this sustained pace, since they are our only source of income, and are used 100% to pay developers to work on the engine. Asynchronous shader compilation + caching (ubershader). Anything behind the polygon will be culled from view.

Shaders 53