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Essential editing transitions - explained

Filmustage

Editing is a thing that not everyone notices in movies. In fact, we all see it, of course, but we don't always give it the importance it deserves, even though editing is what makes movies exist. Leave the boring pre-production routine to the Filmustage - automatic script breakdown - and focus on your creativity!

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The CORVID-19 edition

Grumpy Gamer

It all started from having this idea about how to do a better point-and-click interface. At this point the engine is 100% working and it feels a lot better. About a year ago I removed squirrel from my code base and wrote a new custom scripting language called Dinky. By the time of MI2, most of the UI was done in script.

Editing 40
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10 best summer movies - Filmustage Edition

Filmustage

Summer is the best time to use our AI solution - eave the boring pre-production routine to the Filmustage - automatic script breakdown - and chill out on the beach! Be one of the first to test the new functionality - click here for more detailed information. Jack is the only person in the world who remembers that The Beatles exist.

Editing 52
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Godot Tactics RPG – 01. Intro & Setup

The Liquid Fire

From there I used Sphere, an open source 2d Engine that scripted in javascript. You can download Godot here – [link] Click the link to Download the 4.x Unzip the folder and click on the program.exe(it should be something like “Godot_v4.1.3-stable_mono_win64.exe”) Downloading & Running I am using Godot 4.x

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Godot Tactics RPG – 03. Input & Camera

The Liquid Fire

Setting Up Input Mapping I think the biggest things in Godot that are a bit different with input are that the mouse scroll wheel is considered a button click. One click for each ‘tick’ the wheel scrolls. Next we need to create a new folder under Scripts. This script will be pretty simple. BoardCreator.

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Breakout: Ball

The Liquid Fire

At some point, you will always find that some of the features you want to use require the use of a script. In this lesson we will create our first script and show how it is used like a custom Component. We will use the script to control some of the behavior of our Ball. Create A Script. Save your script.

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Database System in Unity using Resources and ScriptableObjects

The Knights of Unity

There is a high probability that you wanted to create a database and make it editable with ease for either a developer or a designer. Project Scripts. Scripts Structure] There are 4 main scripts in the project we are going to use, and they are explained in the further sections. Scripts Structure]. Introduction.

Data 52