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Orchestrator – Visual Scripting For Godot

Game From Scratch

GameFromScratch.com Orchestrator – Visual Scripting For Godot The Godot game engine removed it’s built-in Visual Scripting language with the release of Godot 4.0. Thanks however to the extensive (pun intended) extension system GDExtensions, it is possible for a tightly integrated replacement to be created.

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The complete introduction to Unity game development

Game Developer

Here's how to get started with the Unity game engine, from installation to familiarizing yourself with the interface, how to start scripting, and more.

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Getting developers started with GameMaker

GamesIndustry.biz

It’s been almost 25 years since Dutch professor Mark Overmars created GameMaker, a game engine primarily devoted to 2D graphics and sprites. While major engines like Unity and Unreal Engine also offer 2D tools in addition to cutting-edge visuals, GameMaker keeps things simple with its drag-and-drop visual scripting tool.

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10 Best Games Made with Unity Engine

Juego Studio

Unity stands out as one of the beginner-friendly and flexible game engines for game developers. Especially, it has become a boon for indie game developers as it is a free-to-use game development tool. What is Unity Engine?

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Fixing some issues with the scripting language integration

Harold Serrano

Hey guys, in this live stream I answered several game engine development questions and did a bit of coding. 2:45 Current state of the game engine. 9:05 Why I use Gravity as the scripting language for my game engine. 12:10 Should I develop my game engine using OpenGL, Metal, or Vulkan?

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Let's chat about Scripting, ImGui, Infinite grids, and tips

Harold Serrano

Hey guys, in this live stream I answered several game engine development questions and did a bit of coding. 2:22 Resources to start your game engine. 6:23 Using Gravity scripting language- My thoughts on it. 11:10 Current status of my game engine. 2:22 Resources to start your game engine.

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3 things I learned while embedding a scripting system

Harold Serrano

In this video, I share some harsh realities that you have to consider before implementing a scripting system into your game engine.