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10 Elements of Good Game Design

Brand Game Development

If you can use an algorithm to solve your game like a Rubik’s cube, you need more surprise. one place I’ve encouraged surprise is the facedown card mechanic. Tasty Humans is about monsters fighting humans instead of the other way around, which gets a sick laugh out of everybody who sees the game. In War Co. ,

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How to Make Board Game Rules

Brand Game Development

This week while working on my current board game design, a lot of things have come into focus. Now it’s time to start tweaking board game rules. This is where board game design often becomes very tricky. Need help on your board game? Consider How Much Challenge You Want Your Game to Have.

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Art Production for Mobile Games: Tips & Tricks

iXie gaming

By the end of this article, you’ll have a solid understanding of how to produce high-quality art for mobile games that captivates players and sets your game apart in a competitive market. This entails comprehending the game’s genre, intended audience, plot, and general theme. So, let’s dive in!

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5 Reasons Why I Became Bullish on Blockchain Gaming

Deconstructor of Fun

I should have predicted a $10 billion-a-year game if I wanted to sound like a true visionary. In my heart, I am a game designer. I spend most of my waking hours thinking about game mechanics and how they will make players feel. Fighting Purchase Regret with Ownership. Fighting Existential Dread.

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Four Tips to Make Your Murder & Loot Game Painfully Addicting!

The Bottom Feeder

At some point in the last several decades of video games, everything became a role-playing game. Turns out, if your game design is a little lacking, all you need to do is spackle on a bit of "Make bars fill up to make numbers get bigger to make bars fill up." Nobody could write Asteroids now. That's the loop.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

In Unity, you write code using the C# language, while in Unreal, you use C++. When working with Unreal, users don’t require deep knowledge of codes or even a basic understanding of how to write them. Games can be developed through the tools in the integrated visual scripter called Blueprint.

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Game of Thrones Predictions from a Game Designer

Sirlin

My predictions below relied on the premise that good writing would basically force some events to happen, and I was thrown by a loop by the, well, not good writing. I leave this prediction post up for reference anyway —- I’m going to give my predictions for how Game of Thrones ends up. It’s practically game mechanics in action.