article thumbnail

70 percent of devs unsure of live-service games sustainability

Game Developer

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

Fighting 323
article thumbnail

Solo dev Dr.Kucho fights for true video games: “People play guided tours now”

PreMortem.Games

Manzano endured the rough times though and managed to finish the game and release it on Steam. The games he finds on Steam nowadays are hardly worthy of the term video game according to Manzano. The modern gaming ecosystem is killing true video games”, he says earnestly. Why did you become a solo developer? “I

Fighting 218
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Former Bungie general counsel says the game industry must unionize

Game Developer

Don McGowan, the former Bungie CLO who pursued Destiny 2 cheaters and players that threatened his coworkers, wants developers to fight for their rights.

Fighting 362
article thumbnail

How Rubber Duck Games developed a boss fight in Evil Wizard

Unity Blog

In this guest blog, the Rubber Duck Games team breaks down the journey to developing a boss fight for Evil Wizard – from design and prototyping to animation, testing, balancing, and finalizing the visual effects.

article thumbnail

How Cobalt Core makes movement as exciting as fighting in its roguelike deckbuilder combat

Game Developer

Rocket Rat Games talks about the nuances and thought processes that went into weaving important, strategic, and exciting movement choices into its starship battles.

Fighting 219
article thumbnail

Wreck League: Anatomy of an NFT fighting game

Game Daily

Web3 game developers and publishers are often pretty bad about explaining their products to potential players. Impenetrable crypto-jargon is afforded a higher status than basic details about the games on offer. Likewise, Wreck League is a fighting game, albeit with Web3 functionality and NFT collectibles.

article thumbnail

The Design of A Robot Named Fight

Game Wisdom

The Design of A Robot Named Fight Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I sat down with Morningstar Game Studio’s Matt Bitner to talk about the development of A Robot Named Fight, and his next game Kop Killer 22xx.