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10 Elements of Good Game Design

Brand Game Development

The mere threat is usually enough to keep the game going. On the other hand, playing Tasty Humans has short turns, which helps the game stay snappy even though it’s a brain-burny puzzle game. Predictability is the bane of games. You don’t want your game to feel predictable. In War Co. ,

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Backfirewall by Naraven Games reveals the secret life of apps in our phones

PreMortem.Games

Compelling puzzles And so the team built the game around the story. The gameplay mechanics and puzzles all came from the question ‘what fun things could we mess with inside a phone’. We ended up kind of struggling to really create a sense of progression and compelling puzzles.” Absolutely! Lucie then added them.”

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Actually talk to the (author-led AI) murder suspect in Dead Meat by Meaning Machine

PreMortem.Games

And so, we quickly realised the potential to form a bit of a ‘Super Group’ by bringing Game Design and AI Tech together. And so, the duo started exploring different ways to turn talking into a puzzle. Press B to express Doubt’, for example, is a classic case of mismatch between gameplay scenario and mechanical input.

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Out Now • Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

These were small versions of the AAA games I had played a lot of, but they were just as enjoyable.” Solve puzzles and wander your way across the iris, and through the life, of Impressionist painter Claude Monet. Making games is different to making anything else. Is this mechanic fun? Game development takes so long!

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14 low-budget, highly successful story games

Game Analytics

One of the reasons why hyper-casual games are so popular is due to how quick and easy they are to make. Simple controls, artwork, and game design make it easy for any developer to pick up. There are other ways to build a game on a budget. Because choice is how you can differentiate a book from a game. Change: 9/10.

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Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

These were small versions of the AAA games I had played a lot of, but they were just as enjoyable.” Solve puzzles and wander your way across the iris, and through the life, of Impressionist painter Claude Monet. Making games is different to making anything else. Is this mechanic fun? Game development takes so long!

Dev 104
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Art Production for Mobile Games: Tips & Tricks

iXie gaming

By the end of this article, you’ll have a solid understanding of how to produce high-quality art for mobile games that captivates players and sets your game apart in a competitive market. This entails comprehending the game’s genre, intended audience, plot, and general theme. So, let’s dive in!