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Mind Diver by Indoor Sunglasses “There are shockingly few games about love”

PreMortem.Games

“I thought that trying to piece together what happened in the past felt like a puzzle – a puzzle you could turn into a super emotionally powerful video game”, he says. ” imperfect photogrammetry One of the aspects Breum is most proud of in Mind Diver is how well the puzzles and the story complement each other.

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Puzzle game developed by cocos ?InOutPath?

Cocos

We are an adventure puzzle game with 7 big chapters and 300+ small chapters. and more than 20 different puzzle mechanisms. That’s because there will be a read-on-write problem with gl. It contains 7 different styles of scenes, including ocean, water, bamboo forest, etc., Also a full screen copyPass to get it done.

Puzzle 52
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Backfirewall by Naraven Games reveals the secret life of apps in our phones

PreMortem.Games

Compelling puzzles And so the team built the game around the story. The gameplay mechanics and puzzles all came from the question ‘what fun things could we mess with inside a phone’. We ended up kind of struggling to really create a sense of progression and compelling puzzles.” Absolutely! Lucie then added them.”

Puzzle 104
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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together. This has led to some wildly unusual combinations.

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Games and Tools Embracing the Power of Words

OPM Jobs

This National Writing Day let’s celebrate the art of storytelling and the impact of words in games. Several exceptional titles have emerged that demonstrate the incredible potential of writing and narrative in creating immersive and engaging gameplay experiences. Happy National Writing Day! Find it on Steam here.

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Actually talk to the (author-led AI) murder suspect in Dead Meat by Meaning Machine

PreMortem.Games

And so, the duo started exploring different ways to turn talking into a puzzle. Press B to express Doubt’, for example, is a classic case of mismatch between gameplay scenario and mechanical input. For this to be a First Person Talker -and not just a conversational sim- the conversation itself had to be gamified in some way.

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Final Fantasy 7 Rebirth Review

Keith Burgun

These kinds of games are really “stuff reliant” – new characters, abilities, mechanics, loot, story events, monsters, etc need to be fed into the system at a good pace to continue being fun. The best music is stuff like silly songs they write for the dog chasing sequences. PRO : The minigames ! PRO : Barret.

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