Remove heros-story downloads
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D20 RPG – Hero Party

The Liquid Fire

” – Wayne, Wayne’s World Overview In this lesson, I would like to start migrating away from the “Solo Adventure” idea toward a game that supports a full hero party. Toward that end, I will remove the old SoloHeroSystem and then add features to aid in constructing a full hero party.

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.

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The top 22 mobile games of 2022

Game Analytics

But one thing that hasn’t changed is new hit games entering the market. So to end the year on a high, we rounded up our top 22 games to hit the charts this year. Here are the top games we loved playing this year. If you want some inspiration for games to binge over the holiday period, look no further. Net Fishing!

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D20 RPG – Game Flow

The Liquid Fire

You can “start” a “New Game” but nothing is really happening under the hood. In this lesson we will connect the menu selection to the process of actually creating a game. Getting Started Feel free to continue from where we left off, or download and use this project here.

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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobile game studios are acquiring new players (UA) and keeping those players in your game (player retention). Why implement minigames?

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D20 RPG – Combatants

The Liquid Fire

We will add animated sprites to represent both a hero and monster. Getting Started Feel free to continue from where we left off, or download and use this project here. Getting Started Feel free to continue from where we left off, or download and use this project here. Download this unitypackage and import it to your project.

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Why ad ceative is more important than ever

Deconstructor of Fun

Veteran Technical Director James Marr Answers: What Makes A Great Game Engineer? More than ever, user acquisition teams must rely on machine learning and AI to find the right audiences for their games and apps. So we conducted research and we found out that 80% of the time players spend in Hero Wars is spent on the menus.

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