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Importance of playtesting in game design

Logic Simplified

The game development process is a complex and challenging process involving ongoing iteration and improvement in order to develop an exciting and captivating final product. One vital approach used during game development is playtesting. So, what is playtesting and how is it an essential part of game development?

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Blood & Chaos Private Playtest

Indie DB

This private playtest, starting in February, will focus on refining the thrilling dungeon crawling aspects of the game. Embark on an exclusive journey into the core of Blood & Chaos.

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Why Playtesting Your Game Matters

Game Wisdom

Why Playtesting Your Game Matters Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" We’re discussing playtesting for today’s Critical Thought — why it matters, what to focus on, and how it changes during a game’s development.…

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Party Animals - Playtest Announcement

Indie DB

Apply for a chance to playtest the game in our store page. Preorder is now LIVE!

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Dear Tester, this is how you can help us be innovative

Game Developer

The game could involve many innovations, unless we stuff it up by avoiding player discomfort. We know what we need to do, but perhaps our playtesters can meet us half-way This means best practices, for instance in level design, have to be adapted. It also means blind and low-vision players can play with sighted players.

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Unwind becomes the South Australian Games Association

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The games networking event, Unwind, has become the South Australian Games Association. This trade body aims to offer game makers presentations, playtesting nights, and promotion opportunites for local professionals. Read more

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Final Factory by Never Games takes automation into space and adds bullet-hell

PreMortem.Games

Pretty impressive for a largely solo-developed game. “At At this stage the game is more like a cross between Factorio and Cosmoteer ”, explains Ryding. Hence the premise of the game is that you are a Von Neumann probe, sent to consume all the resources in the Universe and build the ultimate (final) factory.