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Player choice is key in Bohemian Pulp’s debut game Let Bions Be Bygones

PreMortem.Games

“We’re a close-knit team of six dedicated professionals that all share a deep passion for gaming and design”, says Đorđe Marković , who also works as Team Lead and has a hand in graphics and FX. The game’s graphics showcase a distinctive fusion of modern 3D visuals with a nostalgic pixel-art look.

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Cocos Shader Tutorial 1.0 - about UV

Cocos

The vertical axes of textures and picture pixels is shown above, when sampling textures in shaders, that is from top to bottom, which is top-right corner. This is consistent with how most image file formats store pixel data, and with how most graphics APIs work (including DirectX, Vulkan, Metal, WebGPU, but not OpenGL).

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Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. Texture Tools Exporter Version 2021.1.1

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Lethal Company Low FPS: Boost Your Performance Effectively

Game Errors

High In-Game Graphics Settings : Setting the game’s graphics options too high for your system’s capabilities can overburden your GPU and CPU. Outdated Drivers : Not having the latest drivers for your graphics card can cause compatibility issues with the game. Afterwards, follow all of the steps I featured below.

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Persona 5 Tactica Low FPS: Boost Your Performance Quickly

Game Errors

In-Game Settings: Incorrect or overly demanding in-game settings, such as high-resolution textures or advanced graphical effects, may strain the system. This helps Persona 5 Tactica run more efficiently, delivering smoother graphics and potentially resolving any performance bottlenecks caused by outdated drivers.

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[Share] 2D Post-Processing & Lighting Framework

Cocos

const vec3 weight = vec3(0.2126, 0.7152, 0.0722); vec3 Grayscale(in vec3 o, float value){ float lumin = dot(o, weight); vec3 final = mix(o, vec3(lumin), value); return final; } vec4 frag() { vec4 pixel = texture(mainTexture, v_uv); pixel.rgb = Grayscale(pixel.rgb, intensity); return pixel; } 2.

Render 52
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Unlocking GPU Intrinsics in HLSL

Nvidia

There are some useful intrinsic functions in the NVIDIA GPU instruction set that are not included in standard graphics APIs. There are some useful intrinsic functions in the NVIDIA GPU instruction set that are not included in standard graphics APIs. Realistic use cases of the intrinsics in graphics applications are usually complicated.

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