Remove keyword features
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Multiplayer in Godot 4.0: RPC syntax, channels, ordering

Mircosoft Game Dev

We have been really busy working on the foundation of the networking and multiplayer classes lately, and there are quite a few new features to talk about. In this post, we'll start by showing some of the new RPC syntax and features. First of all, many users found the old master and puppet keywords in 3.x x were confusing.

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Dev snapshot: Godot 4.0 beta 6

Mircosoft Game Dev

has been in beta for a little over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Lots of improvements to the Multiplayer features, and notably the editor tooling. See the changelog on GitHub , or the list of merged PRs , for an overview of all changes since 4.0

Beta 97
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GDScript progress report: New GDScript is now merged

Mircosoft Game Dev

GDScript progress report: Feature-complete for 4.0. We now have annotation support and that is used to replace a few of the keywords that were introduced along the way. This includes the RPC keywords, such as @master , @puppet , and @remote. This includes the RPC keywords, such as @master , @puppet , and @remote.

Code 52
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Top Emerging Free Game Development Tools and Trends!

Big Games

Simply input parameters like genre, target audience, and desired features, and Ludo AI will suggest potential game ideas. Drag and drop nodes to add shapes, manipulate features, and adjust parameters in real-time. Browse by category, search by keyword, or filter by license type to find assets that fit your needs.

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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: Android: Bump the minimum Android target API to 21 (Android Lollipop) ( GH-67610 ). Android: Enable GLES3 support ( GH-69355 ).

Beta 98
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Dev snapshot: Godot 4.0 beta 14

Mircosoft Game Dev

Such cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. A lot of minor fixes and improvements to TileMap and TileSet, both feature wise and in the editor ( GH-71604 , GH-71615 , GH-71618 , GH-71626 , GH-71630 , GH-71664 ).

Beta 104
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ).

Beta 99