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UKIE: Video game technology was worth £1.3 billion in 2021 for non-gaming industries

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A new report says that UK video game technology used by non-gaming industries was worth £1.3 FTI Consulting and UKIE's study says the "spillover" technology includes game engines, VR, and 3D rendering software. billion during 2021. Read more

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Gaussian Splatting for Real-Time Rendering

Game From Scratch

GameFromScratch.com Gaussian Splatting for Real-Time Rendering Introduced at SIGGRAPH 2023 was a paper called 3D Gaussian Splatting for Real-Time Radiance Field Rendering that set the graphics world on fire.

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How thatgamecompany Fosters Human Connections Through Innovative Technology & Developer Mindset

AWS Games

This culture also extends to the underlying technology where cloud infrastructure is crucial for any online game. But here, the technology itself becomes an extension of the culture, playing a pivotal role in the connective experiences thatgamecompany strives to create.

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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

NVIDIA at GDC 2023: Frame Generation and Path Tracing Tools Now Available Generate frames with the latest breakthrough in AI rendering Announced with the NVIDIA Ada Lovelace architecture, DLSS 3 raised the bar not just for visuals but also performance and responsiveness. This technology is available now through the UE 5.1

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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

NVIDIA strives to simplify adoption of our technologies for developers to get hands on with leading-edge RTX technologies. NVIDIA is supporting the launch of Unreal Engine 5 with key RTX technologies.Tens of thousands of developers leverage NVIDIA technologies and Unreal Engine to propel their games and experiences to the next level.

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Upcoming Event: NVIDIA at the Game Developers Conference (GDC)

Nvidia

Join us March 20-24 to discover the latest NVIDIA RTX and neural rendering technologies accelerating game development. Join us March 20-24 to discover the latest NVIDIA RTX and neural rendering technologies accelerating game development.

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CGS 3D Visualization Dept. Head Presents on Chaos Unboxed Panel

CG Spectrum

Nicklas and other industry pros discussed how art and technology intersect and explored interesting ways to accelerate creativity in your work and in your art. Chris Radowski : Pioneering the Enscape engineering team and heading the rendering department. 3D VISUALIZATION COURSES