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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

beta releases. Over the course of the last four months the engine has seen many changes, making it more stable and feature complete, and it's getting very close to the state that we would be happy with. As such we expect that this beta 11 might introduce some new GDScript regressions, which we'll aim to fix for beta 12 next week.

Beta 105
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Dev snapshot: Godot 4.0 alpha 17

Mircosoft Game Dev

beta 1, and to do so we're having a (last?) alpha 17 release to ensure that things work as best as we can reasonably expect before the beta phase. Fix Ctrl/Cmd key remapping changes when moving from macOS to other platform ( GH-65241 ). There will likely be breaking changes between this release and the first beta release.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 13

Mircosoft Game Dev

We just announced that we'll enter feature freeze next week to focus on stabilizing the existing functionality in Godot 4.0 and prepare the first beta release. But we're not there yet and we'll keep having frequent alpha builds until we're ready to slap the beta label on the engine. alpha builds.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 16

Mircosoft Game Dev

We're working towards finalizing the feature set for 4.0 beta, reviewing many PRs which have been opened prior to our roadmap feature freeze announced a month ago. While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 Same deal as usual, lots of bugs fixed and more refactoring and feature work.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

We're working towards finalizing the feature set for 4.0 beta, reviewing many PRs which have been opened prior to our roadmap feature freeze announced a month ago. While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 Same deal as usual, lots of bugs fixed and more refactoring and feature work.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 8

Mircosoft Game Dev

Another fortnight, another alpha snapshot of the development branch, this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 , 7 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. and binutils 2.37. Known issues.

Alpha 52
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

beta releases. Over the course of the last four months the engine has seen many changes, making it more stable and feature complete, and it’s getting very close to the state that we would be happy with. As such we expect that this beta 11 might introduce some new GDScript regressions, which we’ll aim to fix for beta 12 next week.

Beta 80