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Triband finds the absurd in mundane things “You never expect a car to have legs”

PreMortem.Games

We pick the most mundane and boring things to make video games about and then add that unexpected twist”, he says smiling. For those who are interested, the pastry is Drømmekage (Danish Dream Cake) and you can find the recipe at the end of this article. Got a boring patch of road in a level, just add some more bears!”

Baking 104
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[Tutorial] Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

In the previous article, I shared with you how to integrate the existing CRP solution from Cocos Cyberpunk into your own projects. In this article, I will demonstrate how to add your own post-processing effect to the CRP solution. So they came and asked: How do I add a new Shader for the CRP?

Shaders 52
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Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

In the previous article, I shared with you how to integrate the existing CRP solution from Cocos Cyberpunk into your own projects. In this article, I will demonstrate how to add your own post-processing effect to the CRP solution. So they came and asked: How do I add a new Shader for the CRP?

Shaders 52
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[Tutorial] Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

In the previous article, I shared with you how to integrate the existing CRP solution from Cocos Cyberpunk into your own projects. In this article, I will demonstrate how to add your own post-processing effect to the CRP solution.

Writing 52
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[Tutorial] Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

In the previous article, I shared with you how to integrate the existing CRP solution from Cocos Cyberpunk into your own projects. In this article, I will demonstrate how to add your own post-processing effect to the CRP solution.

Writing 52
article thumbnail

[Tutorial] Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

In the previous article, I shared with you how to integrate the existing CRP solution from Cocos Cyberpunk into your own projects. In this article, I will demonstrate how to add your own post-processing effect to the CRP solution.

Writing 52
article thumbnail

[Tutorial] Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

In the previous article, I shared with you how to integrate the existing CRP solution from Cocos Cyberpunk into your own projects. In this article, I will demonstrate how to add your own post-processing effect to the CRP solution.

Writing 52