Remove Balance Remove Concepts Remove Development Remove Puzzle
article thumbnail

Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

But going through 3 years of development by himself has made him realize that solo is not really for him. “I Why did you become a solo developer? “I I became a solo developer 3 years ago after losing my job just before the pandemic hit. “I I became a solo developer 3 years ago after losing my job just before the pandemic hit.

Dev 104
article thumbnail

2021 Predictions #1 Puzzle Games Becomes the Top Grossing Genre on Mobile

Deconstructor of Fun

Facebook Gaming helps developers and publishers to build, grow and monetize their games. Laura Taranto has 12 years experience in casual games and is a product advisor and puzzle game aficionado. Puzzle Games in 2020 Puzzle, out of all of the genres and mobile, is the largest one when looking at IAPs only. It made $5.1

Puzzle 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. Understanding the difference between the two is vital if you are an aspiring game developer, a passionate gamer, or you are considering hiring a game development company to develop an immersive video game.

article thumbnail

Alan Wake 2: The art of horror

Game Daily

But we know that if you get the player engaged or focused on something in the world – a puzzle or environmental storytelling -then they’re very susceptible to being suddenly scared. It’s about finding a balance, and definitely not repeating ourselves. We try to vary.

Horror 52
article thumbnail

The top 22 mobile games of 2022

Game Analytics

That’s the core concept from Voodoo. We love the concept. A lot of players were afraid that, considering this one was F2P, the developers would make it pay to win (or there would be a decrease in story or quality). In true Lilith Games fashion, we found the usual systems that this developer usually works with.

article thumbnail

Creating the Perfect Board Game Scoring System (Tasty Humans Pt. 2)

Brand Game Development

Once you craft the basic concepts of your game and find the right mechanics to express them , you have to set rules. Join my community of over 2,000 game developers, artists, and passionate creators. This idea developed into what ultimately became the backbone for scoring in Tasty Humans. So how do you do it?

Tile 130
article thumbnail

Can Playrix' Puzzle Breakers Crack Zynga's Empires & Puzzles?

Deconstructor of Fun

The mobile hit Empires and Puzzles (E&P) by Small Giant Games (acquired by Zynga) has made over $600M in net-revenues while racking up around 60 million installs. While there have been numerous clones and follow up titles trying to get a piece of the ever growing puzzle RPG pie, none of them has had any meaningful success.

Puzzle 52