Remove blog -looking-back-at-2022
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The Uncomfortably Comfortable Supercell Talk

Deconstructor of Fun

Supercell CEO’s annual blog post is a personal, inspirational, and sincere communication method from the top brass of a major mobile games company. compared to 2022) while EBITDA reached to a hefty €580m (down 8.2% compared to 2022). The Facts Supercell continued to decline for a third year in a row.

Mobile 59
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Supercell’s Strategic Initiatives that Will Transform the Company

Deconstructor of Fun

In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of Mobile Games Executives, published his yearly blog post. FRUSTRATION: These blog posts can also annoy game executives and senior leaders. 2022 was yet another declining year for Supercell. Hay Day has exceeded $2B.

Mobile 118
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Year 9 of the Cogmind

Grid Sage Games

Early this year Cogmind celebrated its 10th anniversary since it was first released as a 7DRL, and as the year comes to a close it’s once again time for an annual review to take a quick look at where we’ve been, and where we’re going! Cumulative hours of Cogmind-related work, 2013~2022. Technically I put in 7.5%

Beta 52
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How Pride Was Celebrated on Mobile in 2022

Game Refinery

In this blog post, we would like to highlight some examples of how Pride showed on mobile during this year’s Pride month. — Zooba (@ZooBattleArena) June 20, 2022. The company has been recognized by the Human Rights Campaign as one of the best places to work for LGBTQ+ equality in 2022. pic.twitter.com/5d91viGQQ2.

Mobile 52
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Snowman Dev Update (2.2: May 2022)

Digital Ephemera

May 2022) Snowman Dev Update (2.2: 5 June 2022) Snowman Dev Update (2.2: 12 June 2022) Snowman Dev Update (2.2: 14 June 2022) Snowman Dev Update (2.2: 19 June 2022) Snowman Dev Update (2.2: 26 June 2022) Snowman Dev Update (2.2: 3 July 2022) Snowman Dev Update (2.2 -> 3.0: 10 July 2022).

Dev 40
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Year 10 of the Cogmind

Grid Sage Games

though definitely less so outside that, as evidenced in part by the lower blog activity until very recently :P This trend held in 2023, in fact marking the first time I’ve spent more than twice as much time on building Cogmind rather than doing other supporting work since the pre-alpha days! The dip below 1.0 I greatly appreciate it!

Beta 105
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Blockbuster Games Failed to Grow the Market - What Next?

Deconstructor of Fun

In this blog post, we'll delve into the underlying factors contributing to this stagnation, examining issues ranging from market saturation and competition to changing consumer behaviors and industry practices. Let’s start with the positive: the market looks to have bottomed out and is recovering at a projected growth rate of just 1.3%.

Console 59