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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. Let’s find out. And that’s where Unity wins.

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9 Popular Video Game Testing Tools in the Market to Level Up Your Game QA 

iXie gaming

Join us as we review some popular video game testing tools to level up your game QA or quality assurance. Unity Test Tools Unity is one of the most used game engines globally, with about 70% of developers using it for mobile game development. But why do many testers prefer TestComplete for video game testing?

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Release candidate: Godot 3.2.4 RC 5

Mircosoft Game Dev

We had a fourth Release Candidate a few days ago which got good testing and helped surface various bugs, many of which have been fixed. So we're now making a RC 5 build to keep iterating fast and make sure that the bug fixes work as expected. Thanks to all pre-release testers who help us find and debug regressions! Bug reports.

Bug 52
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How to Begin Metaverse Game Development 

iXie gaming

Metaverse games offer a new way for people to interact with each other in a digital environment. It provides a platform for creativity and innovation, and it allows developers to create new types of games that can’t be created with traditional gaming technologies. It also contains 3D modelling software.

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Release candidate: Godot 3.3.1 RC 1

Mircosoft Game Dev

But like with any major milestone, there are some bugs which are worth addressing with low-risk maintenance releases to further improve the experience for all Godot users. x releases , focuses purely on bug fixes, and aims to preserve compatibility. As there is no new feature and only bug fixes, this RC 1 should be as stable as 3.3-stable

Bug 52
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Release candidate: Godot 3.3.1 RC 2

Mircosoft Game Dev

But like with any major milestone, there are some bugs which are worth addressing with low-risk maintenance releases to further improve the experience for all Godot users. x releases , focuses purely on bug fixes, and aims to preserve compatibility. As there is no new feature and only bug fixes, this RC 2 should be as stable as 3.3-stable

Polygon 52
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Godot Showcase - Human Diaspora developer interview

Mircosoft Game Dev

My name is Leonardo Veloso and I am a 3D artist working on TV broadcasting in Brazil, in my spare time I am a hobbyist game developer. Introduce your project in a few sentences: description, supported platforms, release date, etc. Do you have prior experience with other game engines? Of course, I’ll stick with it!