article thumbnail

Godot Tactics RPG – 01. Intro & Setup

The Liquid Fire

Though there will be some small tweaks and fixes, and with any luck, not too many new bugs. The first thing to download will be the sprites and textures from the original tutorial. Type in mesh in the search and select MeshInstance3D. Search for mesh and again choose MeshInstance3D. About Me Who am I?

article thumbnail

Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. Import: Fix usages of mesh simplification functions in float=64 builds ( GH-67853 ). See the GitHub issue tracker for a list of known bugs in the 4.0

Beta 105
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Release candidate: Godot 3.4.1 RC 1

Mircosoft Game Dev

Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Import: Fix crash when exporting meshes to glTF that have no skin ( GH-55246 ). Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with 3.4.1 if something that worked fine in 3.4

Tile 52
article thumbnail

Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. Import: Fix usages of mesh simplification functions in float=64 builds ( GH-67853 ). See the GitHub issue tracker for a list of known bugs in the 4.0

Beta 81
article thumbnail

Release candidate: Godot 3.4.1 RC 2

Mircosoft Game Dev

Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Import: Fix crash when exporting meshes to glTF that have no skin ( GH-55246 ). Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with 3.4.1 if something that worked fine in 3.4

Tile 52
article thumbnail

Release candidate: Godot 3.4.1 RC 3

Mircosoft Game Dev

Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Import: Fix crash when exporting meshes to glTF that have no skin ( GH-55246 ). Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with 3.4.1 if something that worked fine in 3.4

Tile 52
article thumbnail

Maintenance release: Godot 3.2.2

Mircosoft Game Dev

branch is worked on in parallel and receives minor updates to fix bugs, improve usability and occasionally add some compatible features. Among a wide array of bug fixes to the GLES2 and GLES3 renderer, they also designed and implemented a 2D batching system for GLES2 , which greatly optimizes the 2D rendering performance in many situations.

Debug 52