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When it comes to copy writing (for press and pitches) forget the fluff and start to BLUF

PreMortem.Games

Rami Ismail Click away in seconds Working in games is a communication minefield: multidisciplinary communications, both internal and external, with the purpose of alignment or selling ideas. Or if you’re writing a store page or a video script, people click away in seconds.

Writing 104
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Talking Without Words

Brand Game Development

Click here – it will take you right to the updates at the bottom of the page. This week, in Start to Finish: Publish and Sell Your First Board Game , I released Five Levels of Communication through Game Development. Join my community of over 2,000 game developers, artists, and passionate creators.

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5 Lessons I Learned at a Play-Testing Convention (Protospiel Atlanta)

Brand Game Development

Click here. It’s been a wild weekend, so I’ve distilled the best of the lessons down to simple points. Games need to communicate very clearly through metaphor and halfway-read rules. The general impression is that the concepts are great, the game is overall good, but it still needs tweaking and refinement.

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How to Choose & Use a Board Game Marketing Strategy that Works

Brand Game Development

Branding is a nebulous concept that makes people think of logos and company names. A lot of your leads won’t be so good, so they’ll drop off at this point. Communities work in the same way. Communities can be Facebook groups, chat rooms, forums, as well as physical offline clubs or organizations, too.

Games 130
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How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

If you are planning to make the code cleaner at some point, it has to be because it gets difficult to work with it. Let them work the way they like, quick and dirty, but just make sure they write clean APIs to communicate with other programmers. Do not bother with design. Don't apply design patterns or encapsulation for the sake of it.

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How To Play-Test the Rules of Your Board Game

Brand Game Development

Join my community of over 2,000 game developers, artists, and passionate creators. This suite is based on the Five Levels of Communication through Game Development , my own personal board game development philosophy. Click this picture for some backstory! Where in an MMORPG world, that concept is very straightforward.

Mechanics 130
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How To Design the Rules of Your Board Game

Brand Game Development

Join my community of over 2,000 game developers, artists, and passionate creators. This suite is based on the Five Levels of Communication through Game Development , my own personal board game development philosophy. Click this picture for some backstory! Sean: Rules recursion is a fascinating concept. Sean: I love that!