Remove companies digital-media-management
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Fading Physical Media and its Impact on the Gaming Industry

iXie gaming

During this process, companies have explored various ways to keep the player engaged with their games. Through Physical media. Whether it was a cartridge, CD, UMD, or Blu-ray disc, physical media was the primary way through which games were distributed. This of course means that there is no dependency on Digital Stores.

Media 52
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Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

The success of The Last of Us is, according to analysts, more than just a successful adaptation of a gaming franchise; it is the culmination of Sony’s gradual transition to becoming a media company. In its most recent earnings report, the combined revenue for digital software, add-on content, and network services was $5 billion.

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The new normal • Video game layoffs are a feature, not a bug

PreMortem.Games

The bloodletting will continue Sony is also in the midst of a transition to become a media empire. First comes the revenue assessment, then the ‘managing of expectations’, and finally the job cuts. In their most recent earnings, the firms reported 91% and 95% of sales coming from digital channels, respectively.

Bug 104
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How to make the jump from developing a game to running a game platform

AWS Games

The advent of cloud computing has enabled several companies to reinvent themselves, either by increasing the value they offer to customers or by creating new businesses. This digital transformation wave affected several industries, from retail to healthcare, from hospitality to financial services.

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Bukola Akingbade of Kucheza Gaming on nurturing dreams and shaping industries

PreMortem.Games

A role that she holds dear and that inspired her to establish her company Kucheza Gaming. The Wild Kingdoms (Itan Orisha) by Kucheza Gaming She compared her childhood to her sons’, noting the significant changes in media consumption and behaviour due to technological advancements. Bukola Akingbade is many things.

Esports 134
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Game companies enact callous layoffs, amid their own competence controversies

Game Daily

P hoto by Anna Shvets Gaming workers are fed up with employers and contractors that treat them like nothing more than digits on a spreadsheet. Launched last month, it features people looking for work, a list of companies hiring, and a list of recruiters. Now, seven of them are suing the company for a fairer severance package.

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Future of metaverse: How will it transform the workplace

Logic Simplified

Several companies like Microsoft, Sony and Nvidia are investing extensively in this technology to gain benefits and transform how they work. This 3D world is made possible by a workable combination of virtual and augmented reality, social media and other virtual concepts.