Remove companies free-radical-design
article thumbnail

Report: TimeSplitters dev Free Radical may shut down again

Game Developer

The two-year old revived iteration of Free Radical Design may be closed down again as Embracer continues its months long company restructure.

Dev 330
article thumbnail

Report: Embracer to officially close TimeSplitters studio

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Embracer Group is poised to shut down Free Radical Design on December 11. As reported by VGC , per people familiar with the matter, the decision was confirmed by CEO Lars Wingefors via company email. Read more

Studios 109
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

What Would Kickstarter do for the Board Game Industry in an Ideal World?

Brand Game Development

Indeed, Kickstarter has radically changed my life as well. It’s become standard practice for board game designers and publishers to raise capital through Kickstarter – meaning everyone from one-person businesses like me to large and well-established publishing companies are competing on the same field. and Pokemon.

Indy 130
article thumbnail

Transgender Visibility Within The Games Industry

OPM Jobs

Slowly companies started to realise they were ignoring a huge potential audience. This was intended to mirror the way that real life companies use hyper-sexualised marketing tactics to sell products and is not meant to be seen as a good thing. And that audience began realising that they deserve that representation.

Games 87
article thumbnail

A Crash Course in Board Games

Brand Game Development

In it, I’ll be guiding you through every step of the process of creating board games: core concepts, ideas, design, development, manufacturing, crowdfunding through sites like Kickstarter, selling, and marketing. Take away the objective and you’ve got free-form entertainment. You’re selling art.

Games 130
article thumbnail

The Ground Screams To Whisper: Nyambura Waruingi’s constellation of projects

PreMortem.Games

Meet the creative mind behind AKOIA & Company , Nyambura M. Her projects break free from these constraints, offering a new perspective and a fresh take on the gaming industry. As a company, you need to be open to creating new use cases, experimenting, and finding ways to implement XR content and games as teaching tools.

Art 195
article thumbnail

Co-Development: An Inside Look

Deconstructor of Fun

The most typical scenario of engaging with co-development are: Big companies that want to grow the scope of their game, by say adding a new mode. They’ve essentially proven that they can do great quality, but there might have been issues with product design in terms of monetization and/or challenges with publishing.