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Solo dev Jason Nicot on his new project Sanctua “A more mature party game”

PreMortem.Games

But with one of the players corrupted, escape is easier said than done. Since childhood, Nicot always had a fascination with video games, but when it was time to pick a career, game designer wasn’t on the radar. Nicot’s transition to full-time game development wasn’t without challenges. It’s impressive.”

Dev 237
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Lower-cost regions are key to the industry's rebuilding | Opinion

GamesIndustry.biz

The knife will still fall in some painful places before this is over, but at last we're also starting to see early signs of recovery – green shoots amidst the rubble, with new studios being formed and some established ones cautiously starting to expand again. Read more

Studios 124
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Take-Two laying off 5% of staff

GamesIndustry.biz

Take-Two Interactive is embarking on another cost cutting program, and this one will see the company layoff about 5% of its employees by the end of the year. "As In its latest annual report, Take-Two reported having 11,580 full-time employees, which would put the layoffs at approximately 580 people. Read more

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Private equity firm in talks to buy Keywords Studios

GamesIndustry.biz

According to the Financial Times , the offer is expected to be £2.2 Read more Keywords Studios has confirmed it's in "advanced discussions" with private equity firm EQT to buy the developer. EQT is negotiating a cash offer of £25.5

Studios 96
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You shall not (Game) Pass | Opinion

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox For a few decades, Microsoft occupied one of the most privileged and profitable positions any company, in any industry, has ever enjoyed. Read more

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Games industry keeps getting worse with Damien Evans

Game Dev Unchained

In the ever-evolving landscape of the video game industry, one thing has become painfully clear: instability. One such conversation, which left a significant impact on me, was with Damien Evans. We discussed the ongoing struggles within the industry, particularly the recent wave of layoffs and their profound impact on employees.

Games 99
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Sony’s PC learning curve hits an incline | Opinion

GamesIndustry.biz

Now that Sony releasing its first-party titles on PC as well as PlayStation has become relatively commonplace, it’s easy to lose sight of what a major change in strategy this represents. Read more

PC 132