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When it comes to copy writing (for press and pitches) forget the fluff and start to BLUF

PreMortem.Games

Rami Ismail Click away in seconds Working in games is a communication minefield: multidisciplinary communications, both internal and external, with the purpose of alignment or selling ideas. Or if you’re writing a store page or a video script, people click away in seconds.

Writing 104
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VR and AR in Learning – Benefits & Examples

Logic Simplified

Learners can explore virtual environments and interact with content, making learning more engaging and impactful. Comprehensive Understanding of Complex concepts Virtual reality learning allows for a more nuanced exploration of complex topics, helping students to grasp intricate details through experiential learning.

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How to Make Your Games More Popular: Game Analytics for Beginners

iXie gaming

Analytics can help you determine what kind of game content will appeal to your audience, as well as how much time people spend playing your games. First, choose metrics to track: clicks, revenue per user, and time played per user. This will include data on the number of clicks, revenue generated, and other relevant information.

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Ownership: How Virtual Worlds Work, part 5

Raph Koster

I am basically handing you a full copy of it, which you could save off ( controversies over this long predate the more recent “right-click save as” debates with NFTs). All digital content, like all information, is effectively a non-rival good. We shouldn’t forget that when you buy a book, you own the container and not the content.

Data 52
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How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

If you are planning to make the code cleaner at some point, it has to be because it gets difficult to work with it. At this point, many readers might have noticed that Godot was created to develop games this way. They will just launch your game with banners that point to games they own (that actually do make money) via cross promotion.

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Violence, neon and retro-wave: what demon is inside of Nicholas Winding Refn pt. 1

Filmustage

"Cinema verite" defined a new method in cinematography where form stays above the content. If you remember around the same time, Lars von Trier and Thomas Wintenberg created Dogma 95 , which maximized the concept of " cinema verite" and made movies as a tool of socio-psychological analysis. Yes and no.

Film 52
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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

Thus I make an effort to use purchased art assets only as a starting point to then be modified into something more unique and fitting of the aesthetic.” “We built a prototype in our spare time and saw the potential. ” Elaborating on the game’s aesthetics, Hartley feels particularly proud of the plane shader. .”

Studios 104