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The Growing Use of Generative AI in Game Design

iXie gaming

Generative artificial intelligence (AI) has become a buzzword across different sectors, including gaming. This growing use of generative AI is largely attributed to its advanced capabilities, including the ability to create unique content. As a result, they allow for a more personalized and dynamic gaming experience.

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Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same.

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Clockwork Game Design Podcast – Episode #94 – 2022 wrap-up

Keith Burgun

Here’s some of the topics covered: A bit of navel gazing about my own theory and approach to games and how it has changed. A short essay I wrote about “speaking the language” and how building off of existing designs means a higher floor and a higher ceiling. Some stuff about 4X games and scope.

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REVEIL  Reveals New Gameplay Showcase! Soak up the Atmos-fear while the Developers Unravel Insights on the Games’ Design Philosophy

Game Developer

Join content creator CozyGamerKat for a talk with REVEIL's c reative directors Bennet Jeutter and Steffen Schaller.

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How do you get (or work towards) a promotion as a game designer?

Ask a Game Dev

Getting a promotion in the game industry usually requires the designer to take two steps. In my experience, most promotions in a game design career don't happen internally. Short questions: Ask a Game Dev on Twitter Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ

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Designing game content architectures

Lost Garden

As game budgets expand once more, the success of a title often depends on producing large amounts of high quality content. Mistakes setting up your content plans can easily result in panic, shipping delays, scope cuts, rework and crunch. Modern developers live on the content treadmill so we might […].

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Final Factory by Never Games takes automation into space and adds bullet-hell

PreMortem.Games

Final Factory blends factory building and spaceship design with RTS-style troop commanding and classic bullet-hell gameplay. Pretty impressive for a largely solo-developed game. “At At this stage the game is more like a cross between Factorio and Cosmoteer ”, explains Ryding.