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Game devs talk design methods, system mechanics in design summit

Game Developer

For anyone with an interest in game design, Polaris' developer summit has different articles covering various aspects of design development.

Mechanics 246
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How To Know When to Pivot on Your Board Game Design

Brand Game Development

A couple of months ago, I asked the readers of this blog to send in answers to the question “ what confuses you most about board game development ?” ” I got a lot of responses, and two of them were about knowing when to pivot during a game design project. Need help on your board game?

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Theme vs. Mechanics

Brand Game Development

“Theme-first or mechanics-first” might be the most asked “big question” in the board game community. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Theme and mechanics are inseparable parts of board games as a whole.

Mechanics 100
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6 Reasons Escape Rooms Will Make You a Better Board Game Designer

Brand Game Development

Join my community of over 2,000 game developers, artists, and passionate creators. Escape Rooms will make you a better board game designer. With this in mind, here are six reasons I believe that Escape Rooms will make you a better board game designer. Escape Rooms are master classes in theme.

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4 Lessons from Quacks of Quedlinburg for Aspiring Board Game Designers

Brand Game Development

It has since remained a hot game on Board Game Geek and a perennial favorite in Pangea Games board game giveaways! So with that in mind, what can we learn from this award-winning board game with a silly name? Need help on your board game? Mitigate push-your-luck with a good catch-up mechanic.

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Board Game Designer vs. Developer vs. Publisher

Brand Game Development

This is why I urge each new board game designer to share the workload , delegating tasks to a team instead of doing them all alone. Let’s start with three roles: board game designer, developer, and publisher. Need help on your board game? Designers make the game’s soul.

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10 Elements of Good Game Design

Brand Game Development

When I was a neophyte game developer, I found an excellent article by Wizards of the Coast, creators of Magic: the Gathering , called Ten Things Every Game Needs. This two-part article was so influential in my initial design of War Co. This two-part article was so influential in my initial design of War Co.