Remove Dev Remove Mechanics Remove Media Remove Prototyping
article thumbnail

20 New Year’s Resolutions for Board Game Devs in 2020

Brand Game Development

If you’re the kind of creator who has a few prototype board games in your closet somewhere, consider playing one of them with a few game designers. Order a professional physical prototype of one of your board games. Experiment with a theme or mechanics you’ve never used. Card games count, too! My first game, War Co.

Dev 130
article thumbnail

Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. External validation rarely comes your way, especially while seeking attention on social media – which is absolutely required to build a community and get to be known by players. This finally leads me to prototyping and validation.

Dev 158
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How to Design the Mechanics of Your Board Game

Brand Game Development

The core engine is what’s left when you strip a game of mechanics and obstacles. The core engine is the bare minimum set of mechanics and concepts you need to have a functioning (but not necessarily fun) game. Game mechanics are how we bring the core engine of a game to life. What are game mechanics?

Mechanics 130
article thumbnail

How Many Blind Play-Tests Does Your Board Game *Really* Need?

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. In absence of a Byways -related update to inspire this week’s Dev Diary, I’m answering a question I got from a new game designer a few months back. appeared first on Brandon the Game Dev.

Dev 130
article thumbnail

What to Expect When You’re Making a Board Game: Time, Money, and Effort

Brand Game Development

Garret is a sharp guy and a good game dev. ” It’ll be aimed at letting first-time game devs know what they’re getting into with self-publishing. Even if you take out vacation, that’s 9 months – I feel like that’s a surprisingly long time frame to a lot of first time devs.

article thumbnail

How to Work in a Team in the Board Game Industry

Brand Game Development

I’ve split it into five sections for your convenience: How Ben, Sarah, and Will Got Started How Working in a Team Feels The Downsides of Teamwork Communication in a Team Advice for New Game Devs. I’m a designer, and I do development and social media outreach. This is unusual for most game devs, I think.

article thumbnail

How to Diagnose Failure & Move Forward as a Board Game Developer

Brand Game Development

Failure can involve missed deadlines, lost clients, scrapped prototypes, controversial public statements, or no-show events. Game Design: The process of taking a game’s specifications and turning them into a functional game with mechanics, rules, and components. Not all failure comes in the form of unsuccessful Kickstarter campaigns.