article thumbnail

Upgrade Your Graphics: Explore New Ray Tracing Features for NVIDIA Nsight Tools

Nvidia

Helping you build optimized, bug-free applications in this era of rendering technology, the latest release of NVIDIA Nsight Graphics introduces new features for ray tracing development, including tools to help you harness AI acceleration. Check out what’s new in the NVIDIA Nsight Graphics 2024.1…

article thumbnail

Feature Request: Configure renderer resolution

Cocos

Otherwise, I have proposed a feature request in our engine repo github.com/cocos/cocos-engine Add screen size and resolution APIs opened 03:47AM - 07 Jun 23 UTC pandamicro Feature Request Env: Native Module: PAL ### Use Case Screen size API is important for Desktop apps, and dynamic adjust … should be available at runtime.

Render 40
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Top Unreal Game Development Companies in 2024

Logic Simplified

Looking for a Real Unreal Game Development Company? UE5’s features and functionality have further expanded to include experimental new features for rendering, animation and simulation. The potential for building epic games on Unreal by game app developers and creators across industries has increased.

article thumbnail

Status of the OpenGL 3 renderer

Mircosoft Game Dev

Last year we announced that we were planning on creating an OpenGL-based renderer to complement the current Vulkan-based renderers. with an OpenGL-based renderer; it just won't be feature complete. As a reminder, an OpenGL-based renderer is still crucial so we can support older platforms, and Web export.

Render 57
article thumbnail

Status of the OpenGL 3 renderer

Mircosoft Game Dev

Last year we announced that we were planning on creating an OpenGL-based renderer to complement the current Vulkan-based renderers. with an OpenGL-based renderer; it just won’t be feature complete. As a reminder, an OpenGL-based renderer is still crucial so we can support older platforms, and Web export.

Render 55
article thumbnail

Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

There is not just one right path as the game features multiple endings, with randomized elements and unique events. Spider Web of Narratives Developing a game with a complex narrative structure, multiple endings, and randomized events can be a daunting task. Behind the scenes screenshot of the 3D environment rendered in voxels.

Pixel 209
article thumbnail

Five Unique Real-Time Rendering Tips from NVIDIA Experts

Nvidia

We recently kicked off our NVIDIA Developer Program exclusive series of Connect with Experts Ask Me Anything (AMA) sessions featuring NVIDIA experts and Ray. During the AMA, the editors offered some valuable guidance and tips on how to successfully integrate real-time rendering. This works today.