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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

We previously removed *_degrees properties from 2D and 3D objects in favor of making editing degrees easier in the Inspector. Some of the most notables feature changes in this update are: 2D: Simplify isometric tile shape polygon in TileSet to 4 vertices ( GH-70238 ). GH-59810 ).

Beta 101
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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

We previously removed *_degrees properties from 2D and 3D objects in favor of making editing degrees easier in the Inspector. Some of the most notables feature changes in this update are: 2D: Simplify isometric tile shape polygon in TileSet to 4 vertices ( GH-70238 ). GH-59810 ).

Beta 78
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Maintenance release: Godot 3.3.1

Mircosoft Game Dev

Batching: Fix light pass modulate , a potential crash, polygon rotation from vertex shader, and 2D skinning with unrigged polygons ( GH-48151 , GH-48125 , GH-48457 , GH-48647 )). Editor: Fix race condition in font preview generation which could lock the editor on first edit ( GH-48308 ). please file an issue on GitHub.

Polygon 52
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Release candidate: Godot 3.3.1 RC 2

Mircosoft Game Dev

Batching: Fix light pass modulate , a potential crash, polygon rotation from vertex shader, and 2D skinning with unrigged polygons ( GH-48151 , GH-48125 , GH-48457 , GH-48647 )). Editor: Fix race condition in font preview generation which could lock the editor on first edit ( GH-48308 ). if something that worked fine in 3.3

Polygon 52
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Release candidate: Godot 3.3.1 RC 1

Mircosoft Game Dev

Batching: Fix light pass modulate , a potential crash, and polygon rotation from vertex shader ( GH-48151 , GH-48125 , GH-48457 )). Editor: Fix race condition in font preview generation which could lock the editor on first edit ( GH-48308 ). Core: Expose Shape.get_debug_mesh() to the scripting API ( GH-48316 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

Edit 2020-07-30: We found that 3.2.3 TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! As such these commits are not part of this 3.2.3 RC 2 build: changelog between 3.2.3 RC 1 and what RC 2 was intended to be. A new 3.2.3

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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! RichTextLabel: Fix RichTextLabel fill alignment regression ( GH-40081 ) [regression fix]. Sprite3D: Use mesh instead of immediate for drawing Sprite3D ( GH-39867 ). no longer works in 3.2.3