March, 2023

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"No one" cares about your game. Here's why that can be a good thing

Game Developer

CEO of Future Friends Games, Thomas Reisenegger explains how to use this to your marketing advantage.

Games 363
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Introducing Unity DevOps for game development

Unity Blog

In this blog, we announce the debut of Unity DevOps, a modular DevOps solution from Unity Gaming Services that includes a monthly free tier.

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Want to make a great game trailer? 3 is the magic number

PreMortem.Games

Top image: Dead Cells by Motion Twin. Why? Great game and great trailer ! How many times do you need to show a hooky idea or game mechanic in a trailer for people to understand it? My general rule is at least twice, but no more than three. The reason it’s good to show something 2-3 times is firstly because if you only show it once, the person watching might miss it entirely and if you never show it again they could be missing out on a key game mechanic.

Mechanics 239
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E3 2023 is cancelled. ESA tells us why

GamesIndustry.biz

E3 2023 has been cancelled, the ESA and ReedPop has announced. The video games expo was due to take place between June 13th and June 16th at the Los Angeles Convention Center. It now will not be taking place at all, in either digital or physical form. The event did not take place in 2022, but the ESA announced it had partnered with ReedPop ( GamesIndustry.biz 's parent company) to work on a new version of the show for 2023.

Games 145
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Godot 4.0 sets sail: All aboard for new horizons

Mircosoft Game Dev

It's official. Today marks the beginning of a new era for Godot. After 3+ years of breaking and rebuilding from the ground up, we're thrilled to say: Welcome to the start of Godot 4!

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Will Roblox’ new advertising rules make a difference?

Game Daily

It’s been a full year since the consumer advocacy group Truth in Advertising (TINA) filed a complaint with the Federal Trade Commision about Roblox’s lax policy towards in-game advertising to children. Roblox has finally responded with a coherent set of policies that go some way to discouraging stealth branding, while at the same time leaving brands with plenty of room to interpret guidelines in their own way.

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See what’s new with Cinemachine 3

Unity Blog

This blog discusses Cinemachine 3, which is currently in prerelease (2023.1) and will have a full release later this year in Unity 2023.2.

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We. The Refugees. Ticket to Europe by Act Zero is a redemption for its maker

PreMortem.Games

Jędrzej Napiecek was not in a good place. 25 years old, fresh out of script writing studies and feeling detached from society. To be honest, he just felt so… useless. He desperately needed change, something to reinvent himself. In 2014 he started hearing stories of refugees drowning in the Mediterranean. It was horrendous and he felt the drive to get involved.

Scripting 212
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Shuhei Yoshida to receive BAFTA Fellowship

GamesIndustry.biz

Shuhei Yoshida will be awarded a BAFTA Fellowship at the BAFTA Game Awards on March 30. The Fellowship recognises Yoshida's work "as a champion of independent developers," BAFTA said. "Through his personal social media presence and his corporate endeavours he has consistently nurtured the creativity and innovation of the indie games industry, and regularly champions indie games through podcasts, official PlayStation videos, and the wider games media," the organisation added.

Media 145
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Godot 4: GDExtension for C++ using CMake

That One Game Dev

In this article I showcase how you can use GDExtension to write some very simple game logic. I set this up using the common CMake tool. The post Godot 4: GDExtension for C++ using CMake appeared first on That One Game Dev.

Writing 120
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Steph McStea, QA lead at Double Eleven on the state of play in QA today

Game Development News

QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?

Console 134
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"Participation on par with everyone else": A rethink of accessibility in games

Game Developer

Accessibility-specific menus in games may not be enough. At GDC 2023, Ubisoft shares real-world examples of why some current accessibility options fall short.

Games 363
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Game your way to a lifetime of career opportunities

Unity Blog

Unity’s Jessica Lindl shares background on the changing landscape for modern education and how Unity works with schools to build inclusive programs that incorporate future-ready skills into curricula through gaming and computer science.

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Johana Riquier: “Gaming as a driver for economic growth in the global south”

PreMortem.Games

“Can gaming truly change a country for the better?” Johana Riquier is convinced it can. She’s Managing Diorector of Gamerging. She’s a gaming business strategist and a diversity advocate specialized in the Middle Eastern and African market based in Senegal. “The power of gaming and emerging technologies unlocks new opportunities for growth and innovation in the Global South.

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Hogwarts Legacy is Europe’s fastest-selling game (that isn’t FIFA) for a generation | European Monthly Charts

GamesIndustry.biz

At a glance Hogwarts Legacy had the sixth biggest launch for a video game since the European charts started six years ago. The only games ahead of it are FIFA titles. That means Hogwarts Legacy had a bigger launch than every Call of Duty game released since 2017, plus other breakout hits such as Red Dead Redemption 2 and Elden Ring.

Games 145
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ChatGPT in the Unity Game Engine

Game From Scratch

GameFromScratch.com ChatGPT in the Unity Game Engine ChatGPT from OpenAI is an amazing artificial intelligence chat bot from AI that has proven to be remarkably capable of coding. In fact, we did a video back in December about using ChatGPT as a Godot tutor and it does a shockingly good job… until it doesn’t. Today we are … ChatGPT in the Unity Game Engine Read More The post ChatGPT in the Unity Game Engine appeared first on GameFromScratch.com.

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The March issue of MCV/DEVELOP is online now! Featuring Savvy Games Group, Hooded Horse, the winners of the Women in Games Awards, YRS TRULY, and PR insights from Renaissance’s Stefano Petrullo

Game Development News

Read insights from Hooded Horse, Savvy Games, Renaissance YRS TRULY, Room 8, Modulate and more in the FREE March issue of MCV/DEVELOP!

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Using procedural generation to deliver "layered battles" in Mario + Rabbids: Sparks of Hope

Game Developer

Speaking at GDC 2023, Ubisoft Paris level designer Frédéric Giraud explained how the team generated multiple qualitative tactical battles for Sparks of Hope.

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Improving job system performance scaling in 2022.2 – part 2: Overhead

Unity Blog

In the second installment of this two-part article, Software Engineer Kevin Vacheresse looks at job system overhead from Unity’s former job system and how the engineering team has addressed this in the 2022.2 Tech Stream release. With part two, discover the latest changes made to the job system to reduce overhead and improve performance scaling.

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Take a break from busy GDC and meet Dutch developers at The Netherlands Lounge

PreMortem.Games

Want to get away from the hustle and bustle in the Moscone Centre and just have a good conversation and decent coffee with Dutch games industry professionals? Well, you’re in luck, because The Netherlands Lounge (located in Hotel Zeppelin ) is returning this year. Here you will find game developers, publishers and tool- and tech providers ready to do business.

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Abuse allegations emerge in the wake of GDC 2023

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox [ Trigger warning: This article contains references to sexual assault] Allegations have emerged that multiple women were subject to abuse and harassment during GDC and adjacent networking events.

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Epic’s ‘biggest ever bet’ is a Web3 game creativity tool

Game Daily

Tim Sweeney’s stage presence isn’t likely to attract the attention of the Oscars or Grammys live show organizers, but in yesterday’s State of Unreal presentation at Game Developer Conference, he fairly electrified his audience. The Epic Games boss lacks the flash and manufactured charisma of many tech execs. Even in high profile, widely distributed live presentations, he dresses like a person who just woke up and really needs to go get a cup of coffee.

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Debugging D&I – Amiqus’ Liz Prince on how and why we should be celebrating International Women’s Day

Game Development News

Today is International Women’s Day, and with the UN’s theme for 2023 being incredibly relevant to games, Amiqus’ Business Manager Liz Prince looks at how studios can celebrate

Debug 105
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Employees at Epic-owned music platform Bandcamp are unionizing

Game Developer

Comprised of all of Bandcamp staff across the US, Bandcamp United has called on its leadership and parent company Epic Games to willingly recognize that it exists.

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How Unity earned the title of world's most innovative AR/VR company

Unity Blog

Unity has been named to Fast Company ’s prestigious annual list of the World’s Most Innovative Companies for 2023 – taking the top spot in the Augmented Reality/Virtual Reality category. Discover four case studies of how Unity developers are applying AR and VR to innovative projects.

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Nuverse lets AI do all the talking and moving of NPCs in Earth: Revival

PreMortem.Games

Chinese developer and publisher Nuverse is using AI for all NPC speech and animation in games. For its upcoming science fiction survival title Earth: Revival the development team used a system to generate speech and compute full body animations for NPCs, without any manual intervention. The company claims that the majority of players could not tell that the voices were synthesized.

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Sony's third-party plan to make PlayStation the best place to play

GamesIndustry.biz

As Sony Interactive Entertainment's head of third-party portfolio and acquisitions, Shawne Benson is in a good position to trace the platform holder's evolving strategies when it comes to – in her words – "making PlayStation the best place to play." Benson has been with Sony in a portfolio role since early 2017, and took over her current title in 2021.

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The BIG2 Stack

That One Game Dev

In this article I showcase how you can develop graphics with the BGFX library and also introduce you to my own open-source project. The post The BIG2 Stack appeared first on That One Game Dev.

Graphics 105
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Michael Blaker’s Retro Game Friday: Sonic Advance 2

Game Industry News

Hey all, I’m back with another old favorite of mine for this week’s Retro Game Friday. It’s Sonic Advance 2. Plot: It’s a pretty typical Sonic game in terms of story, and this also has the Sonic series debut of a character named Cream the Rabbit. Gameplay: It’s a Sonic game, and that’s pretty much all that needs to be said.

Art 105
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Unpacking a smart plan for long-tail post-launch marketing

Game Developer

Witch Beam Games community and social media manager Emily Hummel laid out practical plans for long-tail post-launch marketing and community engagement for small games.

Media 329
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Made with Unity: 7 ways creators are using Unity beyond games

Unity Blog

From Ready Player Me to the short film Sprout , we take a closer look at seven applications of Unity (beyond games) that we’ve seen in recent months as a showcase of ways our tools can be used for other industries. We hope these stories leave readers inspired and motivated to continue to create.

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Implementing USD for Game Development Pipelines: An Interview with Polyphony Digital

Nvidia

Polyphony Digital, a subsidiary of Sony Interactive Entertainment Inc and the creators of Gran Turismo, has exceeded 90M copies of cumulative sell-through sales. Polyphony Digital , a subsidiary of Sony Interactive Entertainment Inc and the creators of Gran Turismo , has exceeded 90M copies of cumulative sell-through sales of PlayStation software titles over three decades.

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Resident Evil 4 Remake launch 29% bigger than the GameCube original | UK Boxed Charts

GamesIndustry.biz

The remake of Resident Evil 4 is the eighth biggest Resident Evil boxed launch in the UK, beating week one sales of the GameCube original. Sales are 29% higher for the remake compared to the original, which launched in the UK in March 2005. Of course, the GameCube Resident Evil 4 was only released on one platform, and not a particular popular one, either.

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Maintenance release: Godot 4.0.1

Mircosoft Game Dev

The first of many, Godot 4.0.1 comes with important fixes and usability improvements to Godot 4.0. Multiple crashes, bugs, and smaller annoyances have been addressed in this patch release, and we recommend all Godot 4 users to update.

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