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Advanced API Performance: CPUs

Nvidia

The main design philosophy of D3D12 and Vulkan is to enable game engines to distribute graphics workloads across multiple CPU cores. NVIDIA hardware supports multiple command queues to parallelize graphics work, enabling graphics-compute or compute-compute work to be performed concurrently.

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Games Crashing on ROG Ally? Here Are the Best Fixes!

Game Errors

Games crash on ROG Ally due to faulty game modifications, static VRAM settings, background apps causing compatibility issues, an outdated GPU driver, a disabled FPS limiter, an outdated BIOS, pilled-up shader cache files, or too high resolution for demanding games. How to fix games crashing on ROG Ally?

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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

This breakthrough has made real-time path tracing—the next frontier in video game graphics—possible. Since that announcement, 28 top games and applications now use DLSS 3 to deliver realistic graphics with incredible performance, including A Plague Tale Requiem, Portal with RTX, and Cyberpunk 2077.

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Movie Maker mode arrives in Godot 4.0

Mircosoft Game Dev

The idea of using a game engine for projects other than creating video games is not new. For decades, game engines have been used to create applications, simulations and more. Comparing the visual output of graphics settings, shaders, or rendering techniques in an animated scene. References.

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Movie Maker mode arrives in Godot 4.0

Mircosoft Game Dev

The idea of using a game engine for projects other than creating video games is not new. For decades, game engines have been used to create applications, simulations and more. Comparing the visual output of graphics settings, shaders, or rendering techniques in an animated scene. References.

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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

Those typically shouldn’t add instability to the engine, but may require doing some changes in your scripts, scenes, and shaders if you were using the affected APIs. The illustration picture for this article is from Halls of Torment , a roguelite action RPG with retro late-90s pre-rendered 2D graphics.

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Getting Started with Web GL Game Development

iXie gaming

WebGL, or Web Graphics Library, is a powerful technology that allows developers to create high-performance 3D graphics and games that run directly in the browser without the need for plugins. Working with shaders and optimizing game performance are some of the primary methods used in WebGL game development.