article thumbnail

Top Emerging Free Game Development Tools and Trends!

Big Games

Sketch a rough concept, set some parameters, and Dimensions will generate 3D models, textures, and animations. Free 3D Asset Libraries Sketchfab: This vast platform hosts a staggering collection of free and paid 3D models, textures, and animations from various creators. It can even help define core loops and progression systems.

article thumbnail

How to get started with Unity Game Development – Tips & Tricks from iXie Experts

iXie gaming

Video games have become a prominent form of entertainment, deeply ingrained in pop culture, and have shed the previous stigma of being a time-wasting activity. Nowadays, gaming surpasses mainstream movies in terms of audience engagement, and popular game titles consistently generate substantial revenue.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

[Share] 2D Post-Processing & Lighting Framework

Cocos

The most commonly used method involves rendering the camera to a RenderTexture (RT) and then displaying it on a Sprite. Conclusion Hello everyone, I’m Wing, based in Chengdu, a senior game developer with over 15 years of experience. I’ve traversed various game engines, and currently, my primary choice is Cocos.

Render 52
article thumbnail

Godot Showcase - Lumencraft developer talks about his experience

Mircosoft Game Dev

Do you have prior experience with other game engines? I have years of random experience in development with my first games made way back for Commodore 64. I used the most known game engines there were, and some of my obscure games were made in Pascal, and even Matlab. and Global Game Jam.

article thumbnail

Release candidate: Godot 3.4.1 RC 1

Mircosoft Game Dev

Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). macOS: Enable multithreaded OpenGL engine flag when using multithreaded VisualServer ( GH-54526 ). Import: Fix incorrect glTF cubic spline interpolation times/values size error ( GH-54805 ). if something that worked fine in 3.4

Tile 52
article thumbnail

Release candidate: Godot 3.4.1 RC 2

Mircosoft Game Dev

Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community.

Tile 52
article thumbnail

Maintenance release: Godot 3.4.1

Mircosoft Game Dev

Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Edit 2021-12-22: One regression has been found which causes flickering on macOS (affects both using the editor on macOS, and games exported to macOS). Import: Fix support for CSG and GridMap in glTF scene export ( GH-54911 ).

Tile 52