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Puzzle game developed by cocos ?InOutPath?

Cocos

I’ve not seen many 3D games developed in Cocos Creator especially a pc game as it’s fairly new compared to other 3D engines available in the market. This looks really good. I’ve added it to my steam wishlist. All the best guys I’m looking forward for the release.

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Puzzle game developed by cocos ?InOutPath?

Cocos

One question that still lurks in my mind regarding the PC Native implementation, is that by my experience I had a really tough time controlling the screen size and resolution during runtime (in fact, I was not able to figure this one out) as also how to deal with keyboard inputs.

Puzzle 52
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Puzzle game developed by cocos ?InOutPath?

Cocos

When it comes to native resolution switching implementation on PC. Of course, I’d be happy to. Please excuse me. With my shallow cocos knowledge reserve, I know cocos itself does not provide an out-of-the-box API for this. Here we need to implement it ourselves.

Puzzle 52
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Backfirewall by Naraven Games reveals the secret life of apps in our phones

PreMortem.Games

The game is the debut of Swiss indie game studio Naraven Games. Co founder and writer Julia Jean found inspiration for the game in her fascination for the ordinary. “I Compelling puzzles And so the team built the game around the story. Absolutely! Even a bit too much, maybe”, says Jean. A rubber duck!’.

Puzzle 104
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Why Do PC Gamers Care About FPS & Why FPS Matters? [2023]

Game Errors

PC gamers care about FPS because it affects their gaming experience in a number of ways that we’ll discuss in this article. While movies are a very visual and emotive creative medium, video games take it a step farther into the world of a one-of-a-kind personal experience. But what does low FPS mean when playing games?

FPS 52
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Escape the sinking ship in Globiss Interactive’s VR game Titanic: A Space Between

PreMortem.Games

The game utilizes a complex water system that slowly fills up the hallways and cabins on the ship. It’s a horror game set on a sinking ship around the early 1900’s. When marketing the game, the brothers kept getting the same requests over and over. Please make this a VR game and make this actual set on the Titanic.’

Horror 117
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Attracting investors and publishers with the right kind of game demos

PreMortem.Games

Disclosure: This article has been written as a part of a paid cooperation with Xsolla Game demos are as important to a successful game marketing strategy as trailers and advertising. A game demo is more than a condensed snapshot of your game. What kind of demo do you need? The most commonly used form is a prologue.

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