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5 Tips for Mobile Games Prototyping

CrazyLabs

In the competitive world of mobile game development, creating captivating and enjoyable gaming experiences is paramount. Mobile games prototyping emerges as a crucial step in the game development process, enabling developers to iterate, test, and refine their game mechanics before the final production phase.

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Where to find and how to pick the right trend for your hypercasual game

PreMortem.Games

In addition to the series of articles about hypercasual games and the social media trends that inspire them, AppMagic talked to AZUR Games and FreePlay, both developer and publisher in the mobile- and hypercasual games market. How do you track mobile market trends? Do you test ad creatives before creating a prototype?

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From Concept to Launch: The Step-by-Step Game Development Process

Big Games

It’s the IDEA that makes games successful: The whole presence of the game revolves around that idea that makes the foundation of a mobile game development process. Artists and designers work hand-in-hand to make the mobile game visually pleasing. Developers work closely with the engineers to decide the game mechanics.

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Top Unreal Game Development Companies in 2024

Logic Simplified

It contains the game’s proposed design like the concept of the game, genre, core game mechanics, gameplay, timeline, illustrations/sketches, story and characters, levels and monetization strategies. Prototype: The prototype is a raw test that checks the functionality of the game, environments, gameplay, mechanics, user experience, etc.

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The Secret Behind Building a Great Mobile Game

Big Games

What Makes a Great Mobile Game? We have first understood the success strategy of a mobile game. So, a mobile game is considered great or successful when it is able to engage the players in the long run and when it makes a profit. Building a Riveting Mobile Game. Make a User-friendly Game. Understand the targeted audience.

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Solo dev Jason Larabie of Rodent Games works after hours on Artificer’s Tower “I live a dual life” 

PreMortem.Games

I lean heavily on text for as long as possible, postponing prototyping until it’s absolutely necessary. I’m not a mobile gamer, but I did enjoy Fallout Shelter and wrongly thought that the 3D world and 2D characters should be pretty easy to make work. From there, it’s all about iteration. This is a tricky question.

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Hyper-casual bible: top resources for making a hit game

Game Analytics

With their short cycles and simple gameplay, crafting a hyper-casual title means you can learn important skills across game design and monetisation, which you’ll need for success in the mobile games industry. A list of 14 of the best hyper-casual mechanics to use for your game. Prototyping, testing and analytics.