Temporal tricks and narrative turns in Kaleidoscube’s time-bending adventure Recur
PreMortem.Games
JUNE 26, 2025
We looked into different time-based mechanics and created a small prototype, but then realized how complicated it will be to really turn it into a game. But, as Schön recalls, they enjoyed the world, story and mechanics so much that they simply could not stop working on it. “So So we stopped working on the idea.”
Let's personalize your content