Remove Animation Remove Art Remove Fantasy Remove Mechanics
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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. They create animations for things that are neither objects nor characters.

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The Future of Art & AI in Game Production

iXie gaming

As AI continues to advance, the future of art and AI in game development holds tremendous promise. In this article, we’ll explore the evolving relationship between art production and AI, discussing their potential impact on the gaming industry. However, AI is redefining the boundaries of game artistry.

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Sci-fi 3D art for games: 4 main mistakes you should avoid

Moonmana

Today due to applying top-notch technologies and modern approaches in game development, games can be a real work of art. To attract players, the quality of game graphics should be at a really high level now – whether it is 2D or 3D animation. . Diving into the fantasy trap too deep. . Not knowing the background.

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Would “Sword Art Online” Be a Bad VR Game?

Rampant Games

In the fiction, November 6, 2022 was the launch day for the game “ Sword Art Online ,” chronicled in the books, manga, and anime series of that name. Thanks to a crazy head engineer with a god complex, ten thousand players are now playing an ultra-realistic fantasy game in a virtual world with real-world stakes.

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Japanese Games VS Western Games:

Game Errors

While Japanese games have traditionally been associated with distinct gameplay mechanics and anime-style aesthetics, the line between Japanese and Western games has become increasingly blurred in recent years. Does Japan dominate the gaming industry? What happened to the Japanese gaming industry?

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How Mobile Game Developers Are Using In-Game Collaboration Events to Boost Player Retention

Game Refinery

Depending on the type of IP you want to license, collaborations also provide an opportunity to freshen up your narrative elements and gameplay mechanics. How well does the franchise – if it’s a film or TV show, for example – lend itself to your gameplay mechanics? Does it match your target demographic?

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The evolution of special effects in cinema

Filmustage

But before we continue, we want to remind you that here we promote the love of art and try to inspire you to take your camera and make a short film. Art by @nadi_bulochka Let's define SFX, shall we? His fantasies of anthropomorphic monsters horrified the world in the latter half of the last century.

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