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Cocos Shader Tutorial 1.0 - about UV

Cocos

The vertical axes of textures and picture pixels is shown above, when sampling textures in shaders, that is from top to bottom, which is top-right corner. Use UV in Shader Both 2D and 3D shaders in Cocos are obtained in the vertex shader (VS) and passed to the pixel shader (FS). x,waveFactor.y-uv0.y); x,waveFactor.y-uv0.y);

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Top Tools and Software for Creating Visual FX in Games

iXie gaming

They include everything from 2D particle effects to realistic 3D simulations. Today’s VFX artists use advanced tools to create real-time particle systems, complex simulations, and stunning visuals that captivate players. Spine Spine is the best tool for 2D skeletal animation.

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Movie Maker mode arrives in Godot 4.0

Mircosoft Game Dev

For decades, game engines have been used to create applications, simulations and more. However, with the ever-increasing visual fidelity of their rendering engines, game engines have grown in popularity for situations that demand high-end visuals. Recording procedurally generated animations or motion design.

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Movie Maker mode arrives in Godot 4.0

Mircosoft Game Dev

For decades, game engines have been used to create applications, simulations and more. However, with the ever-increasing visual fidelity of their rendering engines, game engines have grown in popularity for situations that demand high-end visuals. Recording procedurally generated animations or motion design.

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What is Cel Shading & How to Use It?

Game Designing

You may have seen some 2D or 3D animated movies and video games that look like they were hand-drawn or have a cartoon-like style. Usually, Japanese anime films and video games feature this distinct look. This type or technique of animation is known as cel-shading animation. Some also refer to it as toon shading.

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Cocos Creator 3.8 Community Beta is now available

Cocos

Render Graph The Render Pipeline customization based on Render Graph will be officially available to developers in version 3.8. We also support Compute Shader capabilities. For now, you can refer to the pipeline test project to learn how to use them. AGP upgraded to 8.0.2. AGP upgraded to 8.0.2. AGP upgraded to 8.0.2.

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Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

ENGINE Features ● Custom Render Pipeline based on Render Graph supports for GLES backend ● Deprecated interfaces, such as addRasterView, addComputeView, etc., Fixed animation switch issue when GPU INSTANCING is enabled for the material of SkinnedMeshRenderer. Fixed Toon shader data issue on iOS Wechat. Cocos Creator 3.7.3

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