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Chocolate Tribe honors Muhammad Ali's legacy with Ziva-rendered ad

Unity Blog

Discover how Chocolate Tribe used Ziva’s powerful simulation and deformation software to create a photoreal, animated Muhammad Ali for an advertisement.

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On the topic of cutscenes, do you think we will get to the point where fully pre-rendered cutscenes will be phased out entirely? Are there any other advantages to having a cutscene be pre-rendered rather than in engine besides the cutscene being “prettier” than the base graphics?

Ask a Game Dev

I don't think that we'll ever see pre-rendered cutscenes go away permanently. As in-engine rendering improves, AAA games will likely move away from pre-rendered cutscenes but AAA games are far from the only games that use cutscenes and have engines that can render high quality cinematic visuals (e.g.

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Latest NVIDIA OptiX Renders Ray Tracing Faster Than Ever Before

Nvidia

Deserted house in the night, rendered In RedShift. Blue car on the street with sunlight , rendered In RedShift. Red fabric with golden texture rendered with Houdini XPU. For the most performance-minded with memory to spare, curves can be rendered much faster by using the build flag OPTIX_BUILD_FLAG_PREFER_FAST_TRACE.

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Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

ENGINE Features ● Custom Render Pipeline based on Render Graph supports for GLES backend ● Deprecated interfaces, such as addRasterView, addComputeView, etc., Fixed animation switch issue when GPU INSTANCING is enabled for the material of SkinnedMeshRenderer. Cocos Creator 3.7.3 Release Notes Download Cocos Creator 3.7.3

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What is VFX and how Filmustage can help visual artists

Filmustage

Different types of visual effects Movies employ a wide range of visual effects, from basic compositing to intricate simulations. Rotoscoping: In this technique, artists trace over live-action footage to produce animation or isolate elements for compositing.

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Movie Maker mode arrives in Godot 4.0

Mircosoft Game Dev

For decades, game engines have been used to create applications, simulations and more. However, with the ever-increasing visual fidelity of their rendering engines, game engines have grown in popularity for situations that demand high-end visuals. Recording procedurally generated animations or motion design.

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Cocos Creator 3.8 Community Beta is now available

Cocos

Render Graph The Render Pipeline customization based on Render Graph will be officially available to developers in version 3.8. The documentation for the Render Graph and pipeline customization is not yet ready, please give us more patience, we will provide the complete documentation before the official release of 3.8.

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