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Pixel perfect rendering problem

Cocos

I’m having trouble rendering pixel art without sub-pixel distortion. All I’ve done with this project is imported a TMX file as a tilemap, and while it renders correctly in game without modifications, it renders incorrectly in the editor and also when using integer scaling (2x, 3x, etc).

Pixel 52
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Pixel perfect rendering problem

Cocos

I’m having trouble rendering pixel art without sub-pixel distortion. All I’ve done with this project is imported a TMX file as a tilemap, and while it renders correctly in game without modifications, it renders incorrectly in the editor and also when using integer scaling (2x, 3x, etc).

Pixel 52
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Pixel perfect rendering problem

Cocos

I’m having trouble rendering pixel art without sub-pixel distortion. All I’ve done with this project is imported a TMX file as a tilemap, and while it renders correctly in game without modifications, it renders incorrectly in the editor and also when using integer scaling (2x, 3x, etc).

Pixel 40
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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

” Not pixels but voxels The visual style of Three Minutes to Eight is unmistakable, characterized by its pixelated appearance. Many define the game as ‘pixel art’, but in reality this is not exactly the case. The challenge was to create characters in pure classic 2D pixel-art.

Pixel 209
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Label Plus – An SDF-based BMFont generation and rendering plug-in is here!

Cocos

Some with their art style, some with their music, and some with gameplay. SDFs make specific textures that give a pixel a value for the distance corresponding to the boundaries of the image. Editor Introduction Many developers want to have as much uniqueness in their games as possible. To fix this, the use of SDFs are used.

Render 98
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The Future of Art & AI in Game Production

iXie gaming

As AI continues to advance, the future of art and AI in game development holds tremendous promise. In this article, we’ll explore the evolving relationship between art production and AI, discussing their potential impact on the gaming industry.

AI 52
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Retro Game Friday: Toejam and Earl 2

Game Industry News

Art: The art is very pixelated, but that’s fine because it stands the test of time much better than any 3D Rendered game that came out later. Honestly I enjoyed playing this more as a kid than the first entry, though the fact that it was such a radical departure was and still is incredibly weird.

Pixel 52