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VR Games for advanced players

Played with Fire

The challenge for VR game developers lies in designing mechanics that are both challenging and appealing to advanced players. In this article, we will explore the key elements to consider when designing VR games for experienced players. It often turns out, I should say, that the games are simply too… easy.

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Maximize Game Performance and Revenue with Video Game Analytics

Logic Simplified

When creating a game, game app developers analyze player behavior to improve their interactive scenarios, by identifying what works and what doesn't for the players in a game. This is done to refine the game design and create a more enjoyable experience for their audience.

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The Do’s and Don’ts of Pc Game Development

iXie gaming

By following the do’s and avoiding the don’ts, you can ensure that your game stands out in the competitive PC gaming market. In this guide, we will cover a range of topics, including best practices for game design, effective marketing strategies, and tips for optimizing game performance.

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How to Get Started with Your First NFT Game Development

iXie gaming

This will help you shape the gameplay art style, mechanics, and general experience. Upon establishing your audience, brainstorm unique features and game mechanics. Most NFT games grant players meaningful control over their assets. Design a clear game concept integrating NFTs and define gameplay mechanics.

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How Many Blind Play-Tests Does Your Board Game *Really* Need?

Brand Game Development

After all, I’m checking to make sure there are no serious balance issues that come out of repeated plays. I’ve already play-tested this game a ton. I even blind play-tested it at a game design convention. Need help on your board game? “How many blind play-tests does your board game really need?”

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The Trends & Challenges of Hyper- Casual Game Development

iXie gaming

To create a more engaging experience, developers are finding new ways to incorporate multiplayer elements into their games. This trend presents a unique challenge for developers, as it requires them to balance gameplay mechanics and technical capabilities to ensure a smooth and enjoyable experience for all players.

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Year 9 of the Cogmind

Grid Sage Games

Selection of images from the past year of Cogmind-related development as posted on this blog, forums, and social media (larger size here ). This year’s major release was of course Beta 11 “Mechanical Renaissance,” in the works for 17 (!) Development Time. Cogmind Beta 11 release art, by Zyalin. WARLORD FOREVER!

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