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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). Bug reports.

Beta 99
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). Bug reports.

Beta 75
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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: Animation: Add track validator to AnimationPlayerEditor to detect tracks which have error ( GH-68770 ). Bug reports. GH-68870 ).

Beta 95
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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

The beta snapshots cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. Those typically shouldn’t add instability to the engine, but may require doing some changes in your scripts, scenes, and shaders if you were using the affected APIs.

Beta 108
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Godot 3.5: Can't stop won't stop

Mircosoft Game Dev

is out and it comes fully packed with features and quality of life improvements! Most of work was aimed at implementing missing features or fixing bugs which are critical for publishing 2D and 3D games with Godot 3.x, x, and at making the existing features more optimized and reliable. is compatible with Godot 3.4.x

Shaders 53
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Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

We're working towards finalizing the feature set for 4.0 beta, reviewing many PRs which have been opened prior to our roadmap feature freeze announced a month ago. Same deal as usual, lots of bugs fixed and more refactoring and feature work. Editor: Improvements to shader editor ( GH-63582 ).

Alpha 52
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Dev snapshot: Godot 3.5 beta 1

Mircosoft Game Dev

was released 2 months ago , and some of the major planned features for Godot 3.5 Some more features are still being worked on and will be included in future beta builds. and included in this beta are: Asynchronous shader compilation + caching (ubershader) ( GH-53411 ). Bug reports. The main changes coming in Godot 3.5

Beta 52