Dev snapshot: Godot 4.0 alpha 16
Mircosoft Game Dev
SEPTEMBER 7, 2022
Same deal as usual, lots of bugs fixed and more refactoring and feature work. Re-enable per-pixel transparency support on Linux, macOS, and Windows. Lots of fixes to theme propagation issues, both regressions in the previous alpha 15 and pre-existing bugs that it helped uncover. Bug reports. Core: More renames!
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