Remove Build Remove Content Remove Mechanics Remove Playtesting
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Ancient China comes to life in Thriving City: Song by White Star Studio

PreMortem.Games

This city-building sim takes players back to the Song Dynasty, where they must navigate the challenges of settling a town, cultivating the land and expanding the city. When the team first decided to make a sim management style game, they quickly settled on a city building sim. “We That gave us the idea!” by Emperor Taizu of Song.

Studios 104
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Indie dev studio Wikkl Works takes virtual rock climbing to New Heights

PreMortem.Games

Drawing inspiration from their own experiences in bouldering, the team sought to incorporate the exhilarating mechanics of climbing into the game. There would be an almost infinite amount of awesome content. It creates awesome content that is often better than handcrafted.

Indy 104
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Year 10 of the Cogmind

Grid Sage Games

In previous years I’ve opened the review with a collage of dev images of varying themes and content, but approaching the end of this year we have one major theme that stands out, and that I’ll be writing more about below, so let’s hear it for the interface mockups!

Beta 105
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“Post-Balance” Cogmind Item Expansion

Grid Sage Games

Beta 11 was a huge milestone in Cogmind development, having completed a comprehensive review of all items and their stats and mechanics in order to rebalance where necessary, a process I wrote about in detail last year. There’s already a ton of core content--many hundreds of hours worth. Lots and lots of fun.

Balance 52
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9 Popular Video Game Testing Tools in the Market to Level Up Your Game QA 

iXie gaming

In doing so, TestComplete expedites bug detection, allowing developers to allocate more resources and time to refining gameplay mechanics. Xcode Instruments If you’re building video games for iOS, Xcode Instruments can be an ideal testing tool to level up your game QA. This tool focuses on gathering user feedback and playtesting.

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Gameplay Testing: What Is It and How Does It Work? 

iXie gaming

Gameplay testing is done before launching the game to identify and mitigate issues in the game’s design, controls, graphics, and mechanics, to mention a few. Gameplay testing , also called playtesting, is the process of having testers play a game to identify issues, collect feedback, and enhance its quality before official release.

Bug 52
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Among Us VR dev talks about how to create immersive worlds

Game Analytics

You have to build VR experiences the right way to make this happen. Playtesting is crucial at this point. That’s interesting and new gameplay for Among Us” There were plenty more features and mechanics the team considered adding. It does take much longer to build a great VR game. VR is all about immersion.

Dev 91