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Meet CliCli, the next big user-generated games content platform

GamesIndustry.biz

Players have been building their own content since the dawn of computer games, as seen in the many mods and game modes created from other titles. While this used to require a great deal of technical knowledge, new platforms have emerged in recent years that make it easier for players to create their own games. Read more

Content 98
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Dean Gichukie’s studio Kunta Content delivers authentic African stories

PreMortem.Games

Welcome to Dean Gichukie ‘s world, where history comes alive through Kunta Content. The Kunta Content team Dean’s creative journey began at age 8 when he started drawing and painting. He navigated the challenges of running a tech company, pitching to investors, collaborating with artists, and building the platform.

Content 156
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[3.8.1] Use XCode 15.3 (MACOSX 14.4.1) Build iOS & mac platform failed

Cocos

Try to test a simple, empty build, but failed when XCode builds (or using Cocos Creator ‘make’ button). The following is the build error logs. We need to upgrade our MAC build machine soon. CocosCreator.app/Contents/Resources/resources/3d/engine/native/cocos/audio/apple/AudioPlayer.mm:30: Can anyone help?

Build 40
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The Hunger Games for User Generated Content: Case Fall Guys

Deconstructor of Fun

E pic’s user-generated content (UGC) domination has required thousands of employees and 5 years of development but pays off with 40% of player game time and $350M generated from creator worlds. How did Fall Guys add User Generated Content mid-flight?

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New Solution Guidance for building scalable cross-platform game backends on AWS

AWS Games

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience.

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iOS native build failed: [Assets] Please check if Xcode is installed

Cocos

Hi, I have new notebook with new cocos installation and my old project is failing to build for native iOS. editor and all works fine except iOS native build says: [Assets] Please check if Xcode is installed. CocosCreator.app/Contents/Resources/tools/cmake/share/cmake-3.24/Modules/Platform/iOS-Initialize.cmake:4

Asset 40
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Norsfell builds ‘Tribes of Midgard’ Viking empire with Amazon GameLift

AWS Games

Now approaching its 10th anniversary, Norsfell has grown from a small startup developing mobile games into a studio with nearly 40 team members who helped launch the award-winning multi-platform game, “ Tribes of Midgard.” Knowing other developers were using it gave us more confidence to build.

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